Difference between revisions of "Gorky 02: Aurora Watching"
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{{Infobox game/row/developer|Metropolis Software}} | {{Infobox game/row/developer|Metropolis Software}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Silverline Software}} | + | {{Infobox game/row/publisher|Atari|Germany}} |
+ | {{Infobox game/row/publisher|Silverline Software|USA}} | ||
+ | {{Infobox game/row/publisher|Enlight Software|UK}} | ||
+ | {{Infobox game/row/publisher|Russobit-M|Russia}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|RenderWare}} | {{Infobox game/row/engine|RenderWare}} | ||
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|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 22093 |
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
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'''Key points''' | '''Key points''' | ||
− | {{ii}} Also released as '''Soldier Elite: Zero Hour'''. | + | {{ii}} Also released as '''Soldier Elite: Zero Hour''' in North America and simply '''Aurora Watching''' in most of Europe. |
==Availability== | ==Availability== |
Revision as of 23:21, 26 May 2023
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Developers | |
---|---|
Metropolis Software | |
Publishers | |
Germany | Atari |
USA | Silverline Software |
UK | Enlight Software |
Russia | Russobit-M |
Engines | |
RenderWare | |
Release dates | |
Windows | March 17, 2005 |
Taxonomy | |
Series | Gorky |
Gorky | |
---|---|
Gorky 17 | 1999 |
Gorky Zero: Beyond Honor | 2003 |
Gorky 02: Aurora Watching | 2005 |
Key points
- Also released as Soldier Elite: Zero Hour in North America and simply Aurora Watching in most of Europe.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | See the WSGF entry. | ||
Field of view (FOV) | See the WSGF entry. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | Details |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | 2D Very basic 3D with OpenGl, not worth creatig a profile, Play 2D with vorpx default settings or try an OpenGL profile. |
Other information
Unsolved Issues
Glitchy Radio Faces
- The character faces that appear when they are communicating via radio will appear glitchy.
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | 2000, XP |
Processor (CPU) | 1 GHz | 1.7 GHz |
System memory (RAM) | 128 MB | 384 MB |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 8500 64 MB of VRAM DirectX 8.0 compatible | 128 MB of VRAM DirectX 9.0 compatible |