Difference between revisions of "Hi-Octane"
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|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
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+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = |
Revision as of 10:00, 29 October 2022
Developers | |
---|---|
Bullfrog Productions | |
Publishers | |
Electronic Arts | |
Release dates | |
DOS | 1995 |
Taxonomy | |
Modes | Multiplayer |
Hi-Octane is a multiplayer game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Hang on title screen
If you experience a hang on the title screen, this is likely because you enabled General MIDI music in the games sound setup.
This is a bug to do with the SOUND/MPU401.MDI driver included with the game.
Disable or patch GM driver[1] |
---|
You either need to disable, or patch the General MIDI driver. A patch for the game that fixes the hang and enhances the multiplayer features is available on The Patches Scrolls |
Game data
Configuration file(s) location
System | Location |
---|---|
DOS |
Save game data location
System | Location |
---|---|
DOS |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 8 | Versus |
||
LAN play | 8 | Versus NetBIOS |
||
Online play | For DOSBox use DOSBox IPX/modem emulation. | |||
Asynchronous multiplayer | Up to 8 players |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA, SVGA (VESA) | Also supports 3D Blaster VLB API |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | 6.22 |
Processor (CPU) | 486 at 50MHz | |
System memory (RAM) | 8 | 12 |
Hard disk drive (HDD) | 1MiB | |
Video card (GPU) | VGA | VESA |
References
- ↑ Reference