Difference between revisions of "Chasm: The Rift"
From PCGamingWiki, the wiki about fixing PC games
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m (Updated Video and Audio sections) |
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===[https://github.com/Panzerschrek/Chasm-Reverse/releases PanzerChasm]=== | ===[https://github.com/Panzerschrek/Chasm-Reverse/releases PanzerChasm]=== | ||
{{ii}} An open-source reconstruction of the original game engine for modern operating systems. | {{ii}} An open-source reconstruction of the original game engine for modern operating systems. | ||
− | {{++}} Supports high resolutions, widescreen, OpenGL rendering, texture filtering, networking and both true and | + | {{++}} Supports high resolutions, widescreen, OpenGL rendering, texture filtering, networking and both true and fake perspective modes. |
{{--}} Appears to no longer be in development, as the last version was released on December 3, 2017. | {{--}} Appears to no longer be in development, as the last version was released on December 3, 2017. | ||
Line 81: | Line 81: | ||
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use [https://github.com/Panzerschrek/Chasm-Reverse/releases PanzerChasm.] |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Use [https://github.com/Panzerschrek/Chasm-Reverse/releases PanzerChasm.] |
− | |fov = | + | |fov = hackable |
− | |fov notes = Fixed at 85°. | + | |fov notes = Fixed at 85°. Use [https://github.com/Panzerschrek/Chasm-Reverse/releases PanzerChasm] for lower/higher values. |
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = Use [https://github.com/Panzerschrek/Chasm-Reverse/releases PanzerChasm.] |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Use [https://github.com/Panzerschrek/Chasm-Reverse/releases PanzerChasm] for up to 16x [[MSAA]]. |
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
Line 174: | Line 174: | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = FX | + | |separate volume notes = FX Volume (for sound effects and voices) and CD Volume (for music). |
|surround sound = false | |surround sound = false | ||
|surround sound notes = | |surround sound notes = |
Revision as of 21:55, 3 May 2022
This page may require cleanup to meet basic quality standards. You can help by modifying
the article. The discussion page may contain useful suggestions.
This page is for the 1997 first-person shooter. For the unrelated 2018 adventure-platformer, see Chasm.
Developers | |
---|---|
Action Forms | |
Publishers | |
GT Interactive | |
WizardWorks Software | |
Megamedia Corp | |
Release dates | |
DOS | October 24, 1997 |
Key points
- Also known as Chasm: The Shadow Zone.[1]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- A demo is available.
Essential improvements
Patches
Patch csmtcpip.exe is the latest version. Place file in the installation folder and run via DOSBox. This patch includes the bonus levels.
Chasm Portable by David Szymanski
- A compilation of several fixes and tweaks to make the game run better under DOSBox.
- Includes bonus levels, level editor, original documentation, pre-release builds and other extras.
PanzerChasm
- An open-source reconstruction of the original game engine for modern operating systems.
- Supports high resolutions, widescreen, OpenGL rendering, texture filtering, networking and both true and fake perspective modes.
- Appears to no longer be in development, as the last version was released on December 3, 2017.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS |
Save game data location
System | Location |
---|---|
DOS |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use PanzerChasm. | ||
Multi-monitor | |||
Ultra-widescreen | Use PanzerChasm. | ||
4K Ultra HD | Use PanzerChasm. | ||
Field of view (FOV) | Fixed at 85°. Use PanzerChasm for lower/higher values. | ||
Windowed | Use PanzerChasm. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Use PanzerChasm for up to 16x MSAA. | ||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS | |||
120+ FPS | Capped at 70 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | FX Volume (for sound effects and voices) and CD Volume (for music). | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Technical Issues
- This game must be run in DOSBox. Being a demanding 3D game in software mode only, even modern computers have trouble running the game at acceptable frame rates.
- Mouse movement may stop working on occasion. Save and restart the game to fix.
Bad Performance
Performance Fix[citation needed] |
---|
Notes
|
Music does not loop (DOSBox)
Music Fix[2] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | MS-DOS 4.0 | |
Processor (CPU) | 486 DX2-66 MHz | Pentium |
System memory (RAM) | 8 MB | 16 MB under Win95 |
Hard disk drive (HDD) | 12 MB | |
Video card (GPU) | PCI video recommended |