Chasm

From PCGamingWiki, the wiki about fixing PC games

This page is for the 2018 adventure-platformer. For the unrelated 1997 first-person shooter, see Chasm: The Rift.

Chasm
Chasm cover
Developers
Bit Kid
Engines
FNA
Release dates
Windows July 31, 2018
macOS (OS X) July 31, 2018
Linux July 31, 2018
Reception
Metacritic 72
OpenCritic 72
IGDB 70
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Scrolling, Side view
Controls Direct control
Genres ARPG, Adventure
Art styles Pixel art
Themes Fantasy, Medieval
Chasm on HowLongToBeat
Chasm on IGDB
Chasm on MobyGames
Chasm on Wikipedia

General information

Official forums
Official Wiki
Kickstarter campaign
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
A demo is available from Steam.

DLC and expansion packs

Name Notes
Compendium Digital book about the development of the game. Humble Widget.
Windows
macOS (OS X)
Linux

Game data[edit]

In-game game settings.
In-game game settings.

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\Chasm\config.ini
macOS (OS X) ~/Library/Application Support/Chasm/
Linux $XDG_DATA_HOME/Chasm/
This game follows the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\Chasm\
macOS (OS X) ~/Library/Application Support/Chasm/
Linux $XDG_DATA_HOME/Chasm/

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.

Input settings[edit]

In-game controls settings.
In-game controls settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
No mouse support.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Choose Button Style - Shapes in game options.
Light bar support
Blue light
Connection modes Wired/Wireless
Generic/other controllers
SDL_GameController devices fully supported
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Can be disabled via controls menu.
Simultaneous controller+KB/M
Gamepad can be disabled via controls menu.

Audio settings[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music, Sound.
Surround sound
Subtitles
Dialogue is text only.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Italian
Brazilian Portuguese
Latin American Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11 [2]
OpenGL 3 2.1 with ARB extensions acceptable.
Metal support
Added in version 1.077.[2]
Shader Model support GLSL 1.20
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements[edit]

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) Dual Core CPU
System memory (RAM) 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible
macOS (OS X)
Minimum
Operating system (OS) 10.9
Processor (CPU) Dual Core CPU
System memory (RAM) 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible
Linux
Minimum
Operating system (OS) glibc 2.15+
Processor (CPU) Dual Core CPU
System memory (RAM) 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible
Other S3TC support is NOT required.

References

  1. Verified by User:Baronsmoki on 2019-12-15
    Tested at 2560x1600, 1920x1200 resolution
  2. 2.0 2.1 Chasm Release Notes - last accessed on 2020-09-13
    "OpenGL has been replaced on Windows with native D3D11 and on OSX with native Metal."