Difference between revisions of "Geometry Wars: Retro Evolved"
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{{Infobox game/row/developer|Bizarre Creations}} | {{Infobox game/row/developer|Bizarre Creations}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Microsoft Studios}} | + | {{Infobox game/row/publisher|Microsoft Game Studios}} |
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 7, 2007}} | {{Infobox game/row/date|Windows|March 7, 2007}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|geometry-wars-retro-evolved|76}} | ||
+ | {{Infobox game/row/reception|IGDB|geometry-wars-retro-evolved|}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Top-down view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Arcade, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Abstract }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Geometry Wars }} | ||
|steam appid = 8400 | |steam appid = 8400 | ||
− | |gogcom | + | |gogcom id = |
− | |wikipedia = | + | |hltb = 3897 |
+ | |strategywiki = Geometry Wars: Retro Evolved | ||
+ | |mobygames = geometry-wars-retro-evolved | ||
+ | |wikipedia = Geometry Wars: Retro Evolved | ||
|winehq = 5354 | |winehq = 5354 | ||
+ | |license = | ||
}} | }} | ||
− | {{ | + | |
+ | '''Key points''' | ||
+ | {{--}} Missing retro game style, achievements, and leaderboards are only local, no online leaderboards like on the Xbox 360. | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/8400/discussions/ Steam Community Discussions] |
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 8400 | Steam |}} | + | {{Availability/row| Steam | 8400 | Steam | | | Windows }} |
}} | }} | ||
− | {{ii}} All versions require | + | {{ii}} All versions require {{DRM|Steam}}. |
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{P|userprofile}}\AppData\Local\Bizarre Creations\Geometry Wars Retro Evolved\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{P|userprofile}}\AppData\Local\Bizarre Creations\Geometry Wars Retro Evolved\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Geometry Wars Retro Evolved Video.png|In-game video settings.}} | |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/geometry-wars-retro-evolved |
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
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|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
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|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = limited |
− | |antialiasing notes = | + | |antialiasing notes = On/off toggle. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
+ | |120 fps = true | ||
+ | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = n/a | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
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|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |controller sensitivity = n/a |
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |button prompts = false | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = true | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = false | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | + | {{Image|Geometry Wars Retro Evolved Audio.png|In-game audio settings.}} | |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = n/a |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
|subtitles notes = No speech | |subtitles notes = No speech | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
}} | }} | ||
}} | }} | ||
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==Issues fixed== | ==Issues fixed== | ||
===Crash on resolution change=== | ===Crash on resolution change=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Change via Windowed mode|ref={{cn|date=July 2016}}|fix= |
− | |||
Geometry Wars may sometimes crash when switching from one fullscreen mode to another. | Geometry Wars may sometimes crash when switching from one fullscreen mode to another. | ||
# In the options menu, first change screen resolution to windowed mode. | # In the options menu, first change screen resolution to windowed mode. | ||
− | # Return | + | # Return to the options menu, switch to full screen, and set the resolution options desired. |
}} | }} | ||
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|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|minRAM = 512 MB | |minRAM = 512 MB | ||
|minHD = 150 MB | |minHD = 150 MB | ||
− | |minGPU = | + | |minGPU = Shader Model 2.0 support |
|minVRAM = 128 MB | |minVRAM = 128 MB | ||
|minDX = 9.0c | |minDX = 9.0c | ||
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|recVRAM = 256 MB | |recVRAM = 256 MB | ||
}} | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 23:17, 11 May 2023
Developers | |
---|---|
Bizarre Creations | |
Publishers | |
Microsoft Game Studios | |
Release dates | |
Windows | March 7, 2007 |
Reception | |
Metacritic | 76 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Direct control |
Genres | Arcade, Shooter |
Art styles | Abstract |
Series | Geometry Wars |
Geometry Wars | |
---|---|
Geometry Wars: Retro Evolved | 2007 |
Geometry Wars 3: Dimensions Evolved | 2014 |
Key points
- Missing retro game style, achievements, and leaderboards are only local, no online leaderboards like on the Xbox 360.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\Local\Bizarre Creations\Geometry Wars Retro Evolved\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/8400/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\Local\Bizarre Creations\Geometry Wars Retro Evolved\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/8400/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | On/off toggle. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | No speech | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Crash on resolution change
Change via Windowed mode[citation needed] |
---|
Geometry Wars may sometimes crash when switching from one fullscreen mode to another.
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | Shader Model 2.0 support 128 MB of VRAM DirectX 9.0c compatible | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (8400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.