Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "The Incredible Machine"

From PCGamingWiki, the wiki about fixing PC games
m
(→‎System requirements: added sys reqs)
 
(2 intermediate revisions by 2 users not shown)
Line 81: Line 81:
 
|antialiasing              = n/a
 
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
Line 170: Line 173:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 222: Line 227:
 
|vulkan notes          =  
 
|vulkan notes          =  
 
|dos modes              = VGA
 
|dos modes              = VGA
|dos modes notes        = 640x448 in 16 colors<ref>[http://www.pixelships.com/adg/ep0185.html Ancient DOS Games - Episode 185]</ref>
+
|dos modes notes        = 640x448 in 16 colors<ref>{{Refurl|url=http://www.pixelships.com/adg/ep0185.html|title=Ancient DOS Games - Episode 185|date=May 2023}}</ref>
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    =  
 
|windows 32-bit exe    =  
 
|windows 64-bit exe    =  
 
|windows 64-bit exe    =  
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 240: Line 248:
 
|OSfamily = DOS
 
|OSfamily = DOS
  
|minOS    =  
+
|minOS    = 3.10
|minCPU  =  
+
|minCPU  = Intel 386SX
|minRAM  =  
+
|minRAM  = 640 KB
 
|minHD    =  
 
|minHD    =  
|minGPU  =  
+
|minGPU  = VGA
 
|minDX    =  
 
|minDX    =  
  

Latest revision as of 22:28, 23 October 2023

The Incredible Machine
The Incredible Machine cover
Developers
Jeff Tunnell Productions
Publishers
Sierra Entertainment
Release dates
DOS 1992
Mac OS (Classic) 1992
Taxonomy
Series The Incredible Machine
The Incredible Machine on MobyGames
The Incredible Machine on Wikipedia
The Incredible Machine
The Incredible Machine 1992
The Even More Incredible Machine 1993
Sid & Al's Incredible Toons 1993
The Incredible Toon Machine 1994
The Incredible Machine 2 1994
The Incredible Machine 3 1995
Return of the Incredible Machine: Contraptions 2000
The Incredible Machine: Even More Contraptions 2001

General information

Sierra Gamers - Game page on Ken Williams' official website
Hardcore Gaming 101 - Comprehensive feature on the series

Availability

Source DRM Notes Keys OS
Retail
Prompts for answers from manual, code wheel, etc.
The manual is required to pass in-game copy protection.
DOS
Mac OS
This game's levels are available as part of The Even More Incredible Machine.

Game data

Configuration file(s) location

System Location
DOS <path-to-game>\RESOURCE.CFG
Mac OS (Classic)

Save game data location

System Location
DOS <path-to-game>\TIM.CFG
<path-to-game>\*.TIM
Mac OS (Classic)
TIM.CFG stores progress, while *.TIM are user levels.

Video

General options
General options

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS and 120+ FPS

Input

Keyboard and mouse State Notes
Remapping
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Mouse acceleration
Mouse sensitivity
For DOSBox set in the DOSBox configuration file.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Controller types

Audio

Audio feature State Notes
Separate volume controls
Only Master volume can be adjusted
Surround sound
Subtitles
Closed captions
Mute on focus lost
For DOSBox change the priority background value in the DOSBox configuration file.
Royalty free audio
In Freeform (sandbox) mode, keys 1 - 9 and A - G can be used to select a music track.

Localizations

Language UI Audio Sub Notes
English
French
German

Other information

API

Technical specs Supported Notes
DOS video modes VGA 640x448 in 16 colors[1]

System requirements

DOS
Minimum
Operating system (OS) 3.10
Processor (CPU) Intel 386SX
System memory (RAM) 640 KB
Hard disk drive (HDD)
Video card (GPU) VGA


References

  1. Ancient DOS Games - Episode 185 - last accessed on May 2023