Difference between revisions of "F.E.A.R."
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==Game data== | ==Game data== | ||
[[File:FEAR gameoptions.jpg|290px|thumb|right|Game options]] | [[File:FEAR gameoptions.jpg|290px|thumb|right|Game options]] | ||
− | {{Game | + | ===Configuration file(s) location=== |
− | {{Game | + | {{Game data| |
− | {{ | + | {{Game data/row|Windows|%PUBLIC%\Documents\Monolith Productions\FEAR\settings.cfg}} |
− | {{Game | + | }} |
+ | {{ii}} Key bindings are stored in <code>%PUBLIC%\Documents\Monolith Productions\FEAR\Profiles\Profile000.gdb</code> | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/row|Windows|%PUBLIC%\Documents\Monolith Productions\FEAR\Save\Profile000\SinglePlayer}} | ||
}} | }} | ||
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|minOS = 2000, XP | |minOS = 2000, XP | ||
− | | | + | |minCPU = Pentium 4 1.7 GHz |
|minmem = 512MB RAM | |minmem = 512MB RAM | ||
|minHD = 5GB | |minHD = 5GB | ||
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|recOS = 2000, XP | |recOS = 2000, XP | ||
− | | | + | |recCPU = Pentium 4 3.0 GHz |
|recmem = 1GB RAM | |recmem = 1GB RAM | ||
|recHD = 5GB | |recHD = 5GB |
Revision as of 21:24, 7 January 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Monolith Productions | |
Publishers | |
Sierra Entertainment | |
Warner Bros. Interactive Entertainment | |
Engines | |
Lithtech Jupiter EX | |
Release dates | |
Windows | October 18, 2005 |
Warnings
F.E.A.R. | |
---|---|
F.E.A.R. | 2005 |
F.E.A.R. Perseus Mandate | 2007 |
F.E.A.R. 2: Project Origin | 2009 |
F.E.A.R. 3 | 2011 |
F.E.A.R. Online | 2014 |
Key points
- Multiplayer is free to download and continues to be supported by the community.
- Master servers for multiplayer were shut down on December 19, 2012. See Community patch for a solution.
General information
- Steam Users' Forums for game series
- Unofficial Wiki for game series
- F.E.A.R. Combat Community
Availability
Essential improvements
Patches
Latest version is 1.08.
Community patch
The FEAR multiplayer master server was shut down on December 19, 2012. The community has developed an unofficial patch for the game and is offering new FEAR Combat CD keys for free. The latest version of the community-supported FEAR Combat client and new CD keys can be obtained from the Fear Combat Community website.
Skip intro movies
Instructions |
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Modding
Official SDK
- Steam users need to follow this instructions and don't have to download the sdk installer (since it's already included in the extras folder inside the game directory[1])
- F.E.A.R. Public Tools (Requires original game patched with version 1.08)
- F.E.A.R. Public Tools v2 (Standalone version, for who has not the game)
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21090/pfx/[Note 1] |
- Key bindings are stored in
%PUBLIC%\Documents\Monolith Productions\FEAR\Profiles\Profile000.gdb
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21090/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.
Small subtitles
Instructions |
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Black screen on ATI/AMD videocards
Instructions |
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No Torch Glitch
Instructions |
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Logitech/FPS fix
Instructions |
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Game won't start/maps not loading
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | 2000, XP |
Processor (CPU) | Pentium 4 1.7 GHz | Pentium 4 3.0 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 5GB | 5GB |
Video card (GPU) | GeForce Ti 4200 or Radeon 8500 (64MB VRAM, Pixel Shader 1.1) | GeForce 6600 or Radeon 9800 (256MB VRAM, Pixel Shader 2.0) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (21090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.