Difference between revisions of "Soldier of Fortune: Payback"
From PCGamingWiki, the wiki about fixing PC games
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{{Image|Soldier of Fortune Payback - settings.png|General settings.}} | {{Image|Soldier of Fortune Payback - settings.png|General settings.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/soldier-fortune-payback |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
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{{ii}} Though most modern resolutions are natively supported, on some systems it may be limited to 1600x1050 and will have to be set manually with a hex editor. | {{ii}} Though most modern resolutions are natively supported, on some systems it may be limited to 1600x1050 and will have to be set manually with a hex editor. | ||
− | {{Fixbox|description=Hex edit the config file|ref=<ref name="WSGF">[ | + | {{Fixbox|description=Hex edit the config file|ref=<ref name="WSGF">[https://www.wsgf.org/dr/soldier-fortune-payback WSGF page]</ref>|fix= |
# Go to <code>{{p|game}}\Save\</code> | # Go to <code>{{p|game}}\Save\</code> | ||
# Open {{file|profile.dat}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]. | # Open {{file|profile.dat}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]. | ||
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|shader model versions = 2 | |shader model versions = 2 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 13:00, 15 June 2019
Developers | |
---|---|
Cauldron | |
Publishers | |
Activision Value|Activision|Activision Value | |
Engines | |
CloakNT | |
Release dates | |
Windows | November 14, 2007 |
Soldier of Fortune | |
---|---|
Soldier of Fortune | 2000 |
Soldier of Fortune II: Double Helix | 2002 |
Soldier of Fortune: Payback | 2007 |
Key points
- Crashes on the first mission on modern systems. Use 1.1 patch.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com |
- Game was sold on Steam at one point,[1] however was taken down most likely due to Activision losing the license for the IP.
Essential improvements
Patches
- Patch 1.1 fixes crashing, as well as a number of issues with the game
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Save\profile.dat[Note 1] <path-to-game>\Config\key_binding.txt[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7980/pfx/[Note 2] |
- Main configuration file is not saved in text form for the most part.
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7980/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
- Though most modern resolutions are natively supported, on some systems it may be limited to 1600x1050 and will have to be set manually with a hex editor.
Hex edit the config file[2] |
---|
Notes
|
Field of view (FOV)
Use modified DLL files[2] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Issued fixed
Lacking sounds / loud noise when playing the game
Use software that restores legacy audio effects on newer OS[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok |
Enable a developer console
Start a game with -console parameter[citation needed]
|
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 4 - 2.5 GHz | Intel Core 2 Duo 2.0 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 3.3 GB | |
Video card (GPU) | ATI Radeon x800 Nvidia GeForce 6800 256 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
ATI Radeon x1900 Nvidia GeForce 7900 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (7980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.