Difference between revisions of "Dragon Ball FighterZ"
From PCGamingWiki, the wiki about fixing PC games
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|minOS = 7, 8, 10 | |minOS = 7, 8, 10 | ||
|minCPU = Intel Core i5-3470, 3.20 GHz | |minCPU = Intel Core i5-3470, 3.20 GHz | ||
− | |minCPU2 = AMD FX-4350, 4. | + | |minCPU2 = AMD FX-4350, 4.2 GHz |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = | |minHD = | ||
− | |minGPU = Nvidia GeForce GTX 650 Ti | + | |minGPU = Nvidia GeForce GTX 650 Ti |
− | |minGPU2 = Radeon HD 6870 | + | |minGPU2 = AMD Radeon HD 6870 |
|minVRAM = 1 GB | |minVRAM = 1 GB | ||
|minDX = 11 | |minDX = 11 | ||
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|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = GeForce GTX 660 | + | |recGPU = Nvidia GeForce GTX 660 |
− | |recGPU2 = Radeon HD 7870 | + | |recGPU2 = AMD Radeon HD 7870 |
|recVRAM = 2 GB | |recVRAM = 2 GB | ||
|recDX = 11 | |recDX = 11 |
Revision as of 00:33, 14 January 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Arc System Works | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | January 26, 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam and Denuvo Anti-Tamper DRM.[1]
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/678950/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/678950/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i5-3470, 3.20 GHz AMD FX-4350, 4.2 GHz |
Intel Core i7-3770, 3.40 GHz AMD Ryzen 5 1400, 3.2 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 650 Ti AMD Radeon HD 6870 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/678950/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (678950) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.