Difference between revisions of "Silent Hill 3"
From PCGamingWiki, the wiki about fixing PC games
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==Availability== | ==Availability== | ||
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+ | {{Availability/row| Retail | | DRM-free | | | Windows }} | ||
{{Availability/row| Amazon.co.uk | B0000C1CJN | DRM-free | | | Windows }} | {{Availability/row| Amazon.co.uk | B0000C1CJN | DRM-free | | | Windows }} | ||
{{Availability/row| Amazon.com | B0000EZGDM | DRM-free | | | Windows }} | {{Availability/row| Amazon.com | B0000EZGDM | DRM-free | | | Windows }} | ||
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Revision as of 05:03, 1 August 2016
Developers | |
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Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | October 31, 2003 |
Silent Hill | |
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Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- The PC version adds improved flashlight lighting and the ability to save at any time during the game.
- Only the PC version takes advantage of video texturing.
- It is highly recommended to set the Brightness Level in-game to 5 to get the most contrast. Brightness Level 6 and 7 overexposure the white level, while 4 and below are unnecessarily dim.
- Heather has a pixelated real-time shadow. No option to increase shadow resolution, but it can be disabled in-game.
- Bad depth-of-field; use Nemesis Widescreen Fix to tweak or disable.
- FPS may fluctuate between 30 FPS and 60 FPS. There are no known solutions to this.
- Only supports DirectInput for controllers and default bindings are awkward. Controls should be adjusted.
- 14 of Heather's outfits in the PlayStation 2 version are removed.
General information
Availability
Source | DRM | Notes | Keys | OS |
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Retail | ||||
Amazon.co.uk | ||||
Amazon.com |
- The North American physical release had 5 CDs, while the European PC physical release features just one DVD. The European version requires a disc check each time you want to play.
Essential improvements
Unlock Silent Hill 2 references
Instructions |
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Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Save game data location
Template:Game data/row
System | Location |
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Video settings
Widescreen resolution
Instructions |
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Instructions |
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Instructions |
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Field of view (FOV)
Instructions |
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Instructions |
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Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
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English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Korean | ||||
Simplified Chinese | ||||
Japanese |
Issues unresolved
Silent Hill 3 is usually considered the best PC port out of the Silent Hill PlayStation 2 releases. Still, it is not a perfect port by any means.
- Low resolution Depth of Field effect. Use Nemesis Widescreen Fix to tweak.
- If using anti aliasing (MSAA, at least), Depth of Field effect becomes corrupted (halos around objects).
- Rendering resolution (usually found under Inventory > Options > Configuration) is actually internal framebuffer resolution. Use it to match your display resolution.
- By default, the game creates savegames in its own folder. This can cause issues for users with non-elevated privileges. The workaround is to change the default save location by modifying the registry.
Issues fixed
Windows 10 fullscreen with borders
Instructions |
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Instructions |
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | Pentium III or Athlon 1GHz | Pentium 4 or Athlon 1.4GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 4.7 GB | 6 GB |
Video card (GPU) | GeForce3 Ti Radeon 8500 | GeForce4 Ti GeForce FX |
Sound (audio device) | DirectX compatible sound card |