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Difference between revisions of "Deadly Premonition: The Director's Cut"

From PCGamingWiki, the wiki about fixing PC games
m (Reverted edits by 69.123.42.159 (talk) to last revision by Garrett)
(Cleaning and updating. Kinda ironic how game is DirectInput only, but because of that DirectInput controllers are unuseable.)
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 +
{{cleanup|Issues and fixes. There seems to be tons of stuff that needs verifying and cleaning.}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Deadly Premonition The Directors Cut Logo.jpg
 
|cover        = Deadly Premonition The Directors Cut Logo.jpg
Line 10: Line 11:
 
{{Infobox game/row/date|Windows|October 31, 2013}}
 
{{Infobox game/row/date|Windows|October 31, 2013}}
 
|steam appid  = 247660
 
|steam appid  = 247660
 +
|steam appid side = 256240
 
|gogcom page  = deadly_premonition_directors_cut
 
|gogcom page  = deadly_premonition_directors_cut
 
|wikipedia    = Deadly Premonition#Director's Cut
 
|wikipedia    = Deadly Premonition#Director's Cut
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Amazon | B00K34LEGM | Steam | | | Windows }}
 +
{{Availability/row| Direct2Drive | 5008145 | Steam | | | Windows }}
 
{{Availability/row| GamersGate | DD-DPDC | activation | [[Digital rights management (DRM)|DRM]]: [[SecuROM]]. | | Windows }}
 
{{Availability/row| GamersGate | DD-DPDC | activation | [[Digital rights management (DRM)|DRM]]: [[SecuROM]]. | | Windows }}
 +
{{Availability/row| Gamesplanet | 2663-1 | Unknown | | | Windows }}
 +
{{Availability/row| GMG | deadly-premonition-directors-cut | Steam | | | Windows }}
 
{{Availability/row| GOG | deadly_premonition_directors_cut | DRM-free | | | Windows }}
 
{{Availability/row| GOG | deadly_premonition_directors_cut | DRM-free | | | Windows }}
 +
{{Availability/row| Humble | deadlypremonition_directorscut | Steam | | | Windows }}
 
{{Availability/row| Steam | 247660 | Steam | | | Windows }}
 
{{Availability/row| Steam | 247660 | Steam | | | Windows }}
 
}}
 
}}
 
{{ii}} Latest patch is '''1.01b'''. Make sure that the game is up to date.
 
  
 
==Essential improvements==
 
==Essential improvements==
 
{{Image|DPscreen.png|The game at 1920x1080 with DPfix and Color Fix.}}
 
{{Image|DPscreen.png|The game at 1920x1080 with DPfix and Color Fix.}}
 
 
===[http://blog.metaclassofnil.com/?tag=dpfix DPfix]===
 
===[http://blog.metaclassofnil.com/?tag=dpfix DPfix]===
 
{{ii}} Unzip the files to the game's install folder and change the options you want in the {{file|DPfix.ini}} file.
 
{{ii}} Unzip the files to the game's install folder and change the options you want in the {{file|DPfix.ini}} file.
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===Extra outfits for Emily===
 
===Extra outfits for Emily===
 
+
{{ii}} Simply dump the files in the "addon" folder:
Simply dump the files in the "addon" folder:
 
 
 
 
* [http://dengarde.tumblr.com/post/66321426067 Six outfits for Emily]
 
* [http://dengarde.tumblr.com/post/66321426067 Six outfits for Emily]
 
* [http://steamcommunity.com/app/247660/discussions/0/540731690561036786/ Raincoat Killer Emily]
 
* [http://steamcommunity.com/app/247660/discussions/0/540731690561036786/ Raincoat Killer Emily]
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\config.cnf}}
+
{{Game data/row|Windows|{{p|game}}\config.cnf|{{p|game}}\configJ.cnf}}
 
}}
 
}}
  
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|borderless windowed notes  = Enable windowed in the launcher, then use [[#DPfix|DPfix]]. May cause crashing.
 
|borderless windowed notes  = Enable windowed in the launcher, then use [[#DPfix|DPfix]]. May cause crashing.
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Anisotropic filtering is highly recommended for this game. Ensure it is not set to "OFF" in the GPU control panel and is set to at least application-controlled.
+
|anisotropic notes          = Use [[#DPfix|DPfix]] or force from GPU control panel.
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Use [[#DPfix|DPfix]].
+
|antialiasing notes        = Use [[#DPfix|DPfix]] for downsampling and either [[FXAA]] or [[SMAA]].
|vsync                      = hackable
+
|vsync                      = false
|vsync notes                =  
+
|vsync notes                = Always enabled.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = hackable
+
|120 fps                    = false
|120 fps notes              = Use windowed or borderless windowed mode.
+
|120 fps notes              = Exclusive fullscreen forces 60Hz refresh rate. Exceeding 60 FPS speeds up game elements. If forcing higher refresh rate or playing in windowed/borderless windowed, [[Glossary:Frame rate (FPS)#Frame rate capping|cap the frame rate to 60 FPS]].
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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==Input settings==
 
==Input settings==
{{Image|deadly premonition keys.png|Keyboard settings.}}
+
{{Image|Deadly Premonition - Launcher keyboard.png|Launcher settings and input settings.}}
{{Image|deadly premonition game options.jpg|In game settings.}}
+
{{Image|Deadly Premonition - Launcher controller.png|Launcher controller rebinding.}}
 +
{{Image|Deadly Premonition - General.png|In game general settings.}}
 
{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
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|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes = Strong negative acceleration is present.
 
|acceleration option notes = Strong negative acceleration is present.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
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|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  =
+
|controller support notes  = DirectInput only.
 
|full controller          = true  
 
|full controller          = true  
|full controller notes    = Xbox 360 controllers supported.
+
|full controller notes    = Have to be selected from the launcher, launcher useable with controller.
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    = See [[#Controller remapping|Controller remapping]].
+
|controller remap notes    = Set in launcher. Some keys and all axis are hard-coded, some actions can't be bound to triggers (Look/Draw Weapon and Attack), renders most DirectInput controllers unuseable as XInput wrappers can't be used either.<ref>Tested by [[User:Marioysikax|Marioysikax]], DS4 R2 is start and camera spins because of hooking the triggers instead of right stick, neither can be remapped.</ref>
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
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|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts            = unknown
+
|button prompts            = Xbox, Dualshock
|button prompts notes      =  
+
|button prompts notes      = For DualShock buttons, see [[#DPfix|DPfix]].
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
}}
 
}}
 
===[[Glossary:Remapping|Controller remapping]]===
 
The game's launcher allows to rebind all the buttons as well as triggers. However the game uses WinMM, instead of modern XInput API - because of that, you cannot bind '''Look / Draw Weapon''' to Left Trigger and '''Attack''' to Right Trigger, as pressing both will result in no action being taken.
 
  
 
==Audio settings==
 
==Audio settings==
{{Image|deadly premonition audio.jpg|Audio settings.}}
+
{{Image|Deadly Premonition - Audio.png|In game audio settings.}}
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Sliders for BGM, SV and CV volume.
+
|separate volume notes    = Music, effects and voice.
 
|surround sound          = false
 
|surround sound          = false
 
|surround sound notes    = Autodetection, with some surround support. Main audio only stereo. Surround sound is mostly broken.
 
|surround sound notes    = Autodetection, with some surround support. Main audio only stereo. Surround sound is mostly broken.
 
|subtitles                = true
 
|subtitles                = true
|subtitles notes          = Multi-language.
+
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
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==Other information==
 
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      = false
 +
|64-bit executable notes=
 +
}}
 +
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
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|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
|input            =  
+
|input            = WinMM
 
|input notes      =  
 
|input notes      =  
 
|cutscenes        =  
 
|cutscenes        =  
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = Vista
+
|minOS    = Vista, 7
 
|minCPU  = Intel Dual Core 2.0 GHz
 
|minCPU  = Intel Dual Core 2.0 GHz
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 8 GB
 
|minHD    = 8 GB
 +
|minGPU  = 16:9 monitor.
 
|minVRAM  = 512 MB
 
|minVRAM  = 512 MB
 
|minDX    = 9.0c
 
|minDX    = 9.0c
 +
|minaudio = DirectX compatible sound card.
  
|recOS    = 7
 
 
|recCPU  = Intel Quad Core 1.6 GHz
 
|recCPU  = Intel Quad Core 1.6 GHz
 
|recCPU2  = AMD Quad Core 1.6 GHz  
 
|recCPU2  = AMD Quad Core 1.6 GHz  
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|recGPU  = Nvidia GeForce GTX 260
 
|recGPU  = Nvidia GeForce GTX 260
 
|recGPU2  = ATI Radeon HD 4890
 
|recGPU2  = ATI Radeon HD 4890
 +
|recDX    = 9.0c
 
|recVRAM  = 1 GB
 
|recVRAM  = 1 GB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 12:24, 14 November 2015

This page may require cleanup to meet basic quality standards. The specific problem is: Issues and fixes. There seems to be tons of stuff that needs verifying and cleaning.. You can help by modifying the article. The discussion page may contain useful suggestions.
Template:Infobox game/row/winporter
Deadly Premonition: The Director's Cut
Cover image missing, please upload it
Developers
Access Games
Publishers
Rising Star Games
Release dates
Windows October 31, 2013
Deadly Premonition: The Director's Cut on Wikipedia

Key points

With mods, and while the game is not suffering from technical issues, it is the most definitive version of the game.
Resolution locked to 1280x720. Use DPfix to increase rendering resolution along with many other options.
This port was heavily criticized at release due to glitches. A patch was released to increase stability. It is recommended to save frequently and make occasional backup copies of the save file, especially before chapter 9.
The Director's Cut suffers from an extremely unsaturated cold color palette that is very different from the original Xbox 360 version. See SweetFX for a workaround.

General information

Planet Redwood - Informative fansite
Welcome to Greenvale - Informative fansite
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Windows
Incorrect store name. See here for available options.
Icon overlay.png
Windows
GamersGate
Requires online activation
DRM: SecuROM.
Windows
Gamesplanet logo.svg
DRM details are not known
Windows
Green Man Gaming
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Essential improvements

The game at 1920x1080 with DPfix and Color Fix.
The game at 1920x1080 with DPfix and Color Fix.

DPfix

Unzip the files to the game's install folder and change the options you want in the DPfix.ini file.
Increases resolution above 1280x720, adds many graphics/window options and more.
When running the game in fullscreen mode, using Alt+Tab will crash the game. Use windowed or borderless windowed mode to prevent these crashes; uncheck "fullscreen" in the launcher.

Improved textures

Instructions

SweetFX

While the outdoor scenes are typically better than the Xbox version because it removed the original purple filter, the indoor scenes are extremely bleak.[1] A SweetFX profile is mandatory to fix the bad color palette.
The game without and with SweetFX
The game without and with SweetFX
Instructions

Extra outfits for Emily

Simply dump the files in the "addon" folder:

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/247660/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/247660/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Template:Video settings

Input settings

Launcher settings and input settings.
Launcher settings and input settings.
Launcher controller rebinding.
Launcher controller rebinding.
In game general settings.
In game general settings.

Template:Input settings

Audio settings

In game audio settings.
In game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Issues unresolved

York begins mumbling at sidequest 20

When York is talking to Lilly in the Milk Barn for the third and final storage room sidequest, York begins mumbling during the conversation.[2]

There are no known fixes for this, although this is a very minor glitch and does not prevent the player from doing the sidequest.

Cutscenes don't play

For some, cutscenes aren't shown. The player must press escape or enter to get past a black screen in order to get to the next section.

Issues fixed

Crashes

Game crashes on startup

Instructions

Game crashes after intro movie

Instructions

Runtime Error Crash

Instructions
If the game continues to crash, do this to make dp.exe aware of large addresses, or use the 4GB patch (see Color grading and DOF Fix.

Crash (dp.exe has stopped working)

Instructions

Crash during cutscene after Episode 1, Chapter 3 Hospital Level

Instructions

Crash during cutscene in Chapter 3 (hospital level)

Instructions

Crash at the beginning of Chapter 9 corrupts save file

Instructions

Freeze in the Side Missions menu

Side mission information can found here.
Instructions

Non-crash related

Low frame rate

Instructions

Character can't aim up properly

Instructions

Save failed error

Instructions

Controller undetected in launcher

Instructions

Launcher options constantly scroll up

Instructions

Bad audio mix and brake sound while in a car with 5.1 audio

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Input WinMM

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista, 7
Processor (CPU) Intel Dual Core 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) 16:9 monitor.
512 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX compatible sound card.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References