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Difference between revisions of "Dark Souls II: Scholar of the First Sin"

From PCGamingWiki, the wiki about fixing PC games
(added VR section)
Line 98: Line 98:
 
# Select <code>DarkSoulsII.exe</code> and click Open, then click Yes.
 
# Select <code>DarkSoulsII.exe</code> and click Open, then click Yes.
 
# At the bottom part of the window, check the boxes beside '''Change FOV''' and '''FOV Value'''.
 
# At the bottom part of the window, check the boxes beside '''Change FOV''' and '''FOV Value'''.
# With '''FOV Value''' selected, press {{key|Enter}} and type in a new value (default is 0.76), then press {{key|Enter}} again to apply.
+
# With '''FOV Value''' selected, press {{key|Enter}} and type in a new value (default is 0.76, meaning 76º horizontal), then press {{key|Enter}} again to apply.
 
}}
 
}}
  
Line 105: Line 105:
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
Line 117: Line 117:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 133: Line 133:
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
 +
}}
 +
 +
===Xbox buttons prompts explanation===
 +
{{--}} The game is always displaying Xbox button prompts regardless of real input scheme thus making very hard to navigate menus.
 +
{{ii}} Fortunately the game is also accepting in-game actions what would be bound on Xbox controller buttons. Use this as a reference guide.
 +
{{ii}} Actions listed below can be bound to the same key.
 +
 +
{| class="wikitable"
 +
|-
 +
! Xbox controller button !! Action in-game
 +
|-
 +
| A || Interact or confirm.
 +
|-
 +
| B || Dash/backstep/roll or Cancel.
 +
|-
 +
| X || Use item or Menu function 1
 +
|-
 +
| Y || Wield right weapon two-handed or Menu function 2
 +
|}
 +
 +
===Delay between mouse clicks and actions===
 +
{{--}} You can bind some of your actions to mouse double clicks, however this feature is causing slight delay between single click and its action as the game is waiting for another click.
 +
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Disable double click function}}
 +
{{--}} Some actions that are bound by default to double clicks will stop working.
 +
# Open the Key Bindings menu and click the mouse options tab.
 +
# Set <code>Disable double clicking</code> to <code>On</code>.
 
}}
 
}}
  
Line 145: Line 173:
 
|closed captions          = unknown
 
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
Line 215: Line 243:
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
}}
 
 
==Issues fixed==
 
===Faster weapon degradation at higher frame rates===
 
{{--}} Weapons degrade more rapidly than intended when running at above 30 FPS.<ref>[https://www.reddit.com/r/DarkSouls2/comments/2517i8/durability_bug_is_linked_to_framerate/ Durability "bug" is linked to framerate. : DarkSouls2]</ref>
 
{{ii}} This issue will be fixed in the next update.<ref>[http://bandainamcous.tumblr.com/post/117016409496/attention-dark-souls-ii-players-we-will-be BANDAI NAMCO Entertainment America • Attention: Dark Souls II players! We will be...]</ref>
 
{{ii}} Some users claim to have been softbanned after using this fix. You may want to wait for the official update to be on the safe side.<ref>https://www.reddit.com/r/DarkSouls2/comments/348rdz/psa_confirmation_ds2fix64_can_cause_softbans/</ref>
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Use DS2Fix64 by eur0pa}}
 
# Download the latest version from [https://github.com/eur0pa/DS2Fix64/releases GitHub].
 
# Extract the DLL files to <code>{{p|game}}\Game</code>.
 
 
}}
 
}}
  

Revision as of 13:12, 16 October 2015

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dark Souls II: Scholar of the First Sin
Dark Souls II: Scholar of the First Sin cover
Developers
From Software
Publishers
Bandai Namco Games
Release dates
Windows April 1, 2015[1]
Dark Souls II: Scholar of the First Sin on Wikipedia
Dark Souls
Dark Souls: Prepare to Die Edition 2012
Dark Souls II 2014
Dark Souls II: Scholar of the First Sin 2015
Dark Souls III 2016
Dark Souls: Remastered 2018

Key points

Updated version of Dark Souls II.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Amazon.com
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
GamersGate
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Incorrect store name. See here for available options.
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Humble Store
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
All versions require Steam.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/335300/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/335300/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Field of view (FOV)

Screenshot comparison
Instructions

Input settings

Template:Input settings

Xbox buttons prompts explanation

The game is always displaying Xbox button prompts regardless of real input scheme thus making very hard to navigate menus.
Fortunately the game is also accepting in-game actions what would be bound on Xbox controller buttons. Use this as a reference guide.
Actions listed below can be bound to the same key.
Xbox controller button Action in-game
A Interact or confirm.
B Dash/backstep/roll or Cancel.
X Use item or Menu function 1
Y Wield right weapon two-handed or Menu function 2

Delay between mouse clicks and actions

You can bind some of your actions to mouse double clicks, however this feature is causing slight delay between single click and its action as the game is waiting for another click.
Instructions

Audio settings

Template:Audio settings

Network

Dark Souls II and Dark Souls II: Scholar of the First Sin players cannot play together.[2]

Multiplayer types

Type Native Players Notes
LAN play
Online play
6

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Steam Networking P2P API
Dedicated
matchmaking only
Self-hosting
Direct IP

VR support

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Only 64-bit versions are supported.
Windows
Minimum Recommended
Operating system (OS) 7 SP1, 8.1
Processor (CPU) AMD A8 3870 3,6 Ghz
Intel Core i3 2100 3.1Ghz
System memory (RAM) 4 GB
Hard disk drive (HDD) 23 GB
Video card (GPU) NVIDIA GeForce GTX 465
AMD Radeon HD 6870
DirectX 11 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References