Difference between revisions of "Dark Souls II: Scholar of the First Sin"
From PCGamingWiki, the wiki about fixing PC games
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# Select <code>DarkSoulsII.exe</code> and click Open, then click Yes. | # Select <code>DarkSoulsII.exe</code> and click Open, then click Yes. | ||
# At the bottom part of the window, check the boxes beside '''Change FOV''' and '''FOV Value'''. | # At the bottom part of the window, check the boxes beside '''Change FOV''' and '''FOV Value'''. | ||
− | # With '''FOV Value''' selected, press {{key|Enter}} and type in a new value (default is 0.76), then press {{key|Enter}} again to apply. | + | # With '''FOV Value''' selected, press {{key|Enter}} and type in a new value (default is 0.76, meaning 76º horizontal), then press {{key|Enter}} again to apply. |
}} | }} | ||
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
+ | }} | ||
+ | |||
+ | ===Xbox buttons prompts explanation=== | ||
+ | {{--}} The game is always displaying Xbox button prompts regardless of real input scheme thus making very hard to navigate menus. | ||
+ | {{ii}} Fortunately the game is also accepting in-game actions what would be bound on Xbox controller buttons. Use this as a reference guide. | ||
+ | {{ii}} Actions listed below can be bound to the same key. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Xbox controller button !! Action in-game | ||
+ | |- | ||
+ | | A || Interact or confirm. | ||
+ | |- | ||
+ | | B || Dash/backstep/roll or Cancel. | ||
+ | |- | ||
+ | | X || Use item or Menu function 1 | ||
+ | |- | ||
+ | | Y || Wield right weapon two-handed or Menu function 2 | ||
+ | |} | ||
+ | |||
+ | ===Delay between mouse clicks and actions=== | ||
+ | {{--}} You can bind some of your actions to mouse double clicks, however this feature is causing slight delay between single click and its action as the game is waiting for another click. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Disable double click function}} | ||
+ | {{--}} Some actions that are bound by default to double clicks will stop working. | ||
+ | # Open the Key Bindings menu and click the mouse options tab. | ||
+ | # Set <code>Disable double clicking</code> to <code>On</code>. | ||
}} | }} | ||
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|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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|trackir = | |trackir = | ||
|trackir notes = | |trackir notes = | ||
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− | |||
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}} | }} | ||
Revision as of 13:12, 16 October 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
From Software | |
Publishers | |
Bandai Namco Games | |
Release dates | |
Windows | April 1, 2015[1] |
Dark Souls | |
---|---|
Dark Souls: Prepare to Die Edition | 2012 |
Dark Souls II | 2014 |
Dark Souls II: Scholar of the First Sin | 2015 |
Dark Souls III | 2016 |
Dark Souls: Remastered | 2018 |
Key points
- Updated version of Dark Souls II.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
Humble Store | ||||
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/335300/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/335300/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Input settings
Xbox buttons prompts explanation
- The game is always displaying Xbox button prompts regardless of real input scheme thus making very hard to navigate menus.
- Fortunately the game is also accepting in-game actions what would be bound on Xbox controller buttons. Use this as a reference guide.
- Actions listed below can be bound to the same key.
Xbox controller button | Action in-game |
---|---|
A | Interact or confirm. |
B | Dash/backstep/roll or Cancel. |
X | Use item or Menu function 1 |
Y | Wield right weapon two-handed or Menu function 2 |
Delay between mouse clicks and actions
- You can bind some of your actions to mouse double clicks, however this feature is causing slight delay between single click and its action as the game is waiting for another click.
Instructions |
---|
Audio settings
Network
- Dark Souls II and Dark Souls II: Scholar of the First Sin players cannot play together.[2]
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 6 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | Steam Networking P2P API | |
Dedicated | matchmaking only | |
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Dark Souls 2 SotFS. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- Only 64-bit versions are supported.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8.1 | |
Processor (CPU) | AMD A8 3870 3,6 Ghz Intel Core i3 2100 3.1Ghz |
AMD FX 8150 3.6 GHz Intel Core i7 2600 3.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 23 GB | |
Video card (GPU) | NVIDIA GeForce GTX 465 AMD Radeon HD 6870 DirectX 11 compatible | NVIDIA GeForce GTX 750 AMD Radeon HD 7850 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (335300) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.