Difference between revisions of "Monkey Island 2: LeChuck's Revenge"
From PCGamingWiki, the wiki about fixing PC games
(Monkey Island wiki domain is gone and World of MI lost it's database :() |
(Only game engines go in the infobox. Furthermore, iMUSE was not only proprietary to LucasArts, it was eventually integrated into SCUMM; ergo, it doesn't belong on the middleware section OR the wiki article either.) |
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{{Infobox game/row/date|DOS|December 1991}} | {{Infobox game/row/date|DOS|December 1991}} |
Revision as of 13:41, 30 September 2015
Cover image missing, please upload it | |
Developers | |
---|---|
LucasArts | |
Engines | |
SCUMM | |
Release dates | |
DOS | December 1991 |
Mac OS (Classic) | December 1991 |
This page is for the original Monkey Island 2. For the 2010 remake, see Monkey Island 2: LeChuck's Revenge - Special Edition.
Key points
- The Special Edition includes a "classic mode" that shifts to the original version of the game
- A special code wheel (the Mix 'N' Mojo Voodoo Ingredient Proportion Dial) is required to pass the in-game DRM
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Essential improvements
Compatibility on Modern Systems
Game data
Configuration file(s) location
Save game data location
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | 6.2 |
Processor (CPU) | Intel 286 10 MHz | Intel 486 |
System memory (RAM) | 640 KB | 1 MB |
Hard disk drive (HDD) | 9 MB | |
Video card (GPU) | VGA/MCGA |