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Difference between revisions of "Azure Striker Gunvolt"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
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{{State|state=postdev}}
 
 
{{Infobox game
 
{{Infobox game
 
|title        = Azure Striker GUNVOLT
 
|title        = Azure Striker GUNVOLT
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'''Key points'''
 
'''Key points'''
{{--}} No way to quit the game. Has to be forcefully closed with {{key|ALT|F4}} or by closing window in windowed mode.  
+
{{ii}} {{key|ESC}} instantly closes the game.
 
{{ii}} Mostly direct port from 3DS version which brings in some odd design decisions. See [[#Widescreen resolution|Widescreen resolution]] and [[#Input settings|Input settings]] for more information.
 
{{ii}} Mostly direct port from 3DS version which brings in some odd design decisions. See [[#Widescreen resolution|Widescreen resolution]] and [[#Input settings|Input settings]] for more information.
 
{{ii}} Adds new steam exclusive content compared to 3DS version, including better language options and speedrun mode.<ref name="officialsite">[http://gunvolt.com/en/steam/ Azure Striker GUNVOLT Official web site] - Steam version</ref>
 
{{ii}} Adds new steam exclusive content compared to 3DS version, including better language options and speedrun mode.<ref name="officialsite">[http://gunvolt.com/en/steam/ Azure Striker GUNVOLT Official web site] - Steam version</ref>
Line 93: Line 92:
 
{{ii}} Main game is ~15:9 (3DS aspect ratio) shared to either single or two virtual screens, which can be toggled with {{key|F5}}.  
 
{{ii}} Main game is ~15:9 (3DS aspect ratio) shared to either single or two virtual screens, which can be toggled with {{key|F5}}.  
 
{{ii}} With mode where main screen is bigger, it's possible to freely adjust screens position by holding {{key|ALT}} and more important screen is brought to bigger screen space (e.g. pausing). It's also possible to manually switch screen places with {{key|F6}}.  
 
{{ii}} With mode where main screen is bigger, it's possible to freely adjust screens position by holding {{key|ALT}} and more important screen is brought to bigger screen space (e.g. pausing). It's also possible to manually switch screen places with {{key|F6}}.  
{{ii}} If two screen mode is used background space is filled with static image.
+
{{ii}} If two screen mode is used background space is filled with static image up to selected resolution.
 
{{--}} Some assets are directly ported from 3DS version while others are much higher quality. See [http://pcgamingwiki.com/images/a/a9/Azure_Striker_Gunvolt_-_General.png in-game general screenshot] for demonstration, where buttons and text on sides are higher quality than the rest of the assets.
 
{{--}} Some assets are directly ported from 3DS version while others are much higher quality. See [http://pcgamingwiki.com/images/a/a9/Azure_Striker_Gunvolt_-_General.png in-game general screenshot] for demonstration, where buttons and text on sides are higher quality than the rest of the assets.
  
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|key remap                = false
 
|key remap                = false
 
|key remap notes          = Preset keys that are told in game manual,<ref>[http://cdn.akamai.steamstatic.com/steam/apps/388800/manuals/GUNVOLT_manual_en.pdf?t=1440825750 Azure Striker Gunvold Manual - Steam] - PDF</ref> planned as future update.<ref name="build756226">[http://steamcommunity.com/games/388800/announcements/detail/61150991248916251 Steam community :: Group announcements :: Azure Striker Gunvolt] - Azure Striker Gunvolt Updated (Build 756226)</ref>
 
|key remap notes          = Preset keys that are told in game manual,<ref>[http://cdn.akamai.steamstatic.com/steam/apps/388800/manuals/GUNVOLT_manual_en.pdf?t=1440825750 Azure Striker Gunvold Manual - Steam] - PDF</ref> planned as future update.<ref name="build756226">[http://steamcommunity.com/games/388800/announcements/detail/61150991248916251 Steam community :: Group announcements :: Azure Striker Gunvolt] - Azure Striker Gunvolt Updated (Build 756226)</ref>
|acceleration option      = false
+
|acceleration option      = n/a
|acceleration option notes =  
+
|acceleration option notes = Mouse not used in game.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          = Partial. Launcher is false, in-game only things on "clickable screen" can be clicked.
 
|mouse menu notes          = Partial. Launcher is false, in-game only things on "clickable screen" can be clicked.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = DirectInput only. Hotpluggable. Remove/disable all DirectInput controllers to use XInput compatible controller.
+
|controller support notes  = DirectInput only. Remove/disable all DirectInput controllers to use XInput compatible controller.
|full controller          = true
+
|full controller          = false
|full controller notes    = Partial. Game itself is fully playable with controller only and launcher is useable with controller, but things like screen layout change requires keyboard.  
+
|full controller notes    = Screen layout change requires {{key|F5}} and {{key|F6}}. Quitting the game requires {{key|ESC}}.
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    = Both launcher (bind controller buttons into 360 controller buttons) and in-game (change 360 button places).
+
|controller remap notes    = Both launcher (bind controller buttons into 360 controller buttons) and in-game (change buttons in game action).
|controller sensitivity    = unknown
+
|controller sensitivity    = n/a
|controller sensitivity notes=  
+
|controller sensitivity notes= Digital movement.
 
|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts            = unknown
+
|button prompts            = xbox, nintendo
 
|button prompts notes      =  
 
|button prompts notes      =  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
}}
 
}}
 +
{{ii}} Developer is actively trying to solve controller issues and have released several patches to solve controller rebinding issues for multiple controllers. If you are having problems with controller, [http://steamcommunity.com/app/388800/discussions/0/520518688944002224/ contact developer via email.]
  
 
==Audio settings==
 
==Audio settings==
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{{L10n|content=
 
{{L10n|content=
 
{{Image|Azure Striker Gunvolt - Language.png|Launcher language settings.}}
 
{{Image|Azure Striker Gunvolt - Language.png|Launcher language settings.}}
 +
{{--}} If Japanese voices aren't selected, almost all the dialogue are being cut out.
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
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==Issues fixed==
 
==Issues fixed==
 
===Really low FPS===
 
===Really low FPS===
{{ii}} This should've been dealt with update build 756226. Developer suggests turning off vsync if issue remains.<ref name="build756226"/>
+
{{ii}} This should've been dealt with update build 756226<ref name="build756226"/> and build 760608<ref>[http://steamcommunity.com/games/388800/announcements/detail/61151526951875250 Steam community :: Group announcements :: Azure Striker Gunvolt] - Azure Striker Gunvolt Updated (Build 760608)</ref>. Developer suggests turning off vsync if issue remains.
  
 
==Other information==
 
==Other information==

Revision as of 00:02, 17 September 2015

Azure Striker GUNVOLT
Azure Striker GUNVOLT cover
Developers
Inti Creates
Release dates
Windows August 28, 2015
Azure Striker Gunvolt on Wikipedia

Warnings

This game requires an internet connection on launch.
GUNVOLT
Azure Striker Gunvolt 2015
Mighty Gunvolt 2015
Mighty Gunvolt Burst 2019
Gunvolt Chronicles: Luminous Avenger iX 2019
Azure Striker Gunvolt 2 2020
Gunvolt Chronicles: Luminous Avenger iX 2 2022
Azure Striker Gunvolt 3 2022
Gunvolt Records Cychronicle 2024

Key points

Esc instantly closes the game.
Mostly direct port from 3DS version which brings in some odd design decisions. See Widescreen resolution and Input settings for more information.
Adds new steam exclusive content compared to 3DS version, including better language options and speedrun mode.[1]

General information

Official site - English
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
All versions require Steam.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/388800/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/388800/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Launcher graphics settings.
Launcher graphics settings.

Template:Video settings

Widescreen resolution

Main game is ~15:9 (3DS aspect ratio) shared to either single or two virtual screens, which can be toggled with F5.
With mode where main screen is bigger, it's possible to freely adjust screens position by holding Alt and more important screen is brought to bigger screen space (e.g. pausing). It's also possible to manually switch screen places with F6.
If two screen mode is used background space is filled with static image up to selected resolution.
Some assets are directly ported from 3DS version while others are much higher quality. See in-game general screenshot for demonstration, where buttons and text on sides are higher quality than the rest of the assets.

Input settings

In-game general settings.
In-game general settings.
Launcher controller rebinding.
Launcher controller rebinding.
Controller uses Japanese style/Nintendo layout where secondary button (Dualshock O, Xbox B) is used as an confirmation while primary button (Dualshock X, Xbox A) as cancel.
Xbox/Nintendo button prompts are always shown.

Template:Input settings

Developer is actively trying to solve controller issues and have released several patches to solve controller rebinding issues for multiple controllers. If you are having problems with controller, contact developer via email.

Audio settings

Template:Audio settings

Localizations

Launcher language settings.
Launcher language settings.
If Japanese voices aren't selected, almost all the dialogue are being cut out.
Language UI Audio Sub Notes
English
French
Italian
German
Spanish
Japanese
Audio can only be used with Japanese or English texts.
Portuguese
Russian

Issues fixed

Really low FPS

This should've been dealt with update build 756226[2] and build 760608[3]. Developer suggests turning off vsync if issue remains.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows[1]
Minimum
Operating system (OS) XP, 7, 8, 8.1, 10
Processor (CPU) 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Geforce
512 MB of VRAM
DirectX 9.0c compatible
Other Microsoft Xbox 360 Controller

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. 1.0 1.1 Azure Striker GUNVOLT Official web site - Steam version
  2. Cite error: Invalid <ref> tag; no text was provided for refs named build756226
  3. Steam community :: Group announcements :: Azure Striker Gunvolt - Azure Striker Gunvolt Updated (Build 760608)