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Difference between revisions of "Rock'n Shaolin: Legend of the Seven Paladins 3D"

From PCGamingWiki, the wiki about fixing PC games
(→‎Source ports: Mac dropped and Linux currently broken in NuBuildGDX)
 
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{{Infobox game/row/engine|Build}}
 
{{Infobox game/row/engine|Build}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|DOS|Fall 1994}}
+
{{Infobox game/row/date|DOS|1994}}
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|link|rating}}
 
{{Infobox game/row/reception|Metacritic|link|rating}}
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{{Introduction
 
{{Introduction
|introduction      = First commercially released game to use the build engine. Illegally produced, as licensing talks between Apogee and Accend never reached an agreement.
+
|introduction      = First commercially released game to use the Build engine. Illegally produced, as licensing talks between Apogee and Accend never reached an agreement.
 
|release history  =
 
|release history  =
 
|current state    =  
 
|current state    =  
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===Source ports===
 
===Source ports===
 
{{Source ports table|content=
 
{{Source ports table|content=
{{Source ports table/row| BuildGDX | url=https://m210.duke4.net/index.php/downloads/download/8-java/53-buildgdx | Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, improved mouse controls. | Windows, OS X, Linux }}
+
{{Source ports table/row| BuildGDX | url=https://m210.duke4.net/index.php/downloads/download/8-java/53-buildgdx | Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, modern controller support and improved mouse control. Fixes most issues with the game. '''Discontinued'''. | Windows, OS X, Linux}}
 +
{{Source ports table/row| NuBuildGDX | url=https://github.com/atsb/NuBuildGDX | Fork of '''BuildGDX''' aiming for stability, bug fixing and performance improvements. | Windows }}
 
}}
 
}}
  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = false
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = false
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = false
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
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|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
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{{L10n|content=
 
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = false
 +
|notes    = Fan translation by "fgsfds"  can be found [https://github.com/fgsfds/Legend-of-the-Seven-Paladins-3D here]
 +
|fan      = true
 +
|ref      =
 +
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Traditional Chinese
 
  |language  = Traditional Chinese
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|ref      =
 
}}
 
{{L10n/switch
 
|language  = English
 
|interface = hackable
 
|audio    = false
 
|subtitles = false
 
|notes    = Fan translation by "fgsfds"  can be found [https://github.com/fgsfds/Legend-of-the-Seven-Paladins-3D here]
 
|fan      =true
 
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
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|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
|software mode          = true
+
|software mode          =  
 
|software mode notes    =  
 
|software mode notes    =  
 
|mantle support        =  
 
|mantle support        =  
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|windows 32-bit exe    = unknown
 
|windows 32-bit exe    = unknown
 
|windows 64-bit exe    = unknown
 
|windows 64-bit exe    = unknown
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
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|macos app notes        =  
 
|macos app notes        =  
 
|macos arm app          = unknown
 
|macos arm app          = unknown
|macos arm notes        =
 
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 04:51, 10 May 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Rock'n'Roll Shaolin Series: The Seven Heroes and Five Gallants 3D
Rock'n'Roll Shaolin Series: The Seven Heroes and Five Gallants 3D cover
Developers
Accend Inc.
Korean version TWIM
Publishers
Taiwan Accend Inc
South Korea SKC Soft Land
Engines
Build
Release dates
DOS 1994
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS
Art styles Anime, Stylized
Themes Asia, Fantasy
Rock'n Shaolin: Legend of the Seven Paladins 3D on IGDB
Rock'n Shaolin: Legend of the Seven Paladins 3D on MobyGames

Warnings

This game is only playable in English with a fan translation (see Localizations for details and other supported languages).

First commercially released game to use the Build engine. Illegally produced, as licensing talks between Apogee and Accend never reached an agreement.

Released as Euijeok: Im Kkeokjeong in South Korea.
This game has a demo.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
DOS

Version differences

There are two main versions. The Accend release references the "Seven heroes and five gallants" novel. The TWIM release adds an eighth class and makes the story more Korea-centric.

Source ports

Name Description
BuildGDX Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, modern controller support and improved mouse control. Fixes most issues with the game. Discontinued.
Windows
macOS (OS X)
Linux
NuBuildGDX Fork of BuildGDX aiming for stability, bug fixing and performance improvements.
Windows

Game data

Configuration file(s) location

DOS
System Location

Save game data location

System Location
DOS

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
For DOSBox change the priority background value in the DOSBox configuration file.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Fan translation by "fgsfds" can be found here
Traditional Chinese

Other information

Texture Packs

High-res skybox replacements by fgsfds. Designed for BuildGDX.

API

Technical specs Supported Notes
DOS video modes VGA

Middleware

No middleware information; you can edit this page to add it.

System requirements

DOS
Minimum
Operating system (OS) 5.0
Processor (CPU) 386DX
System memory (RAM)
Hard disk drive (HDD) 25MB


References