Difference between revisions of "Liquidator (1998)"
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{{disambig|the 1998 game|the 2017 game|[[Liquidator]]}} | {{disambig|the 1998 game|the 2017 game|[[Liquidator]]}} | ||
{{Infobox game | {{Infobox game | ||
+ | |title = Liquidator | ||
|cover = Liquidator (1998) cover.jpg | |cover = Liquidator (1998) cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Partizan Software | + | {{Infobox game/row/developer|Partizan Software}} |
+ | {{Infobox game/row/developer|Alex & Aigo}} | ||
+ | {{Infobox game/row/developer|A.B.T. }} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Akella}} | {{Infobox game/row/publisher|Akella}} | ||
Line 10: | Line 13: | ||
{{Infobox game/row/engine|Build}} | {{Infobox game/row/engine|Build}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date| | + | {{Infobox game/row/date| DOS|February 27, 1998}} |
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|link|rating}} | {{Infobox game/row/reception|Metacritic|link|rating}} | ||
Line 19: | Line 22: | ||
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time}} |
{{Infobox game/row/taxonomy/perspectives | First-Person}} | {{Infobox game/row/taxonomy/perspectives | First-Person}} | ||
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | FPS}} | + | {{Infobox game/row/taxonomy/genres | Action, FPS}} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | | + | {{Infobox game/row/taxonomy/themes | Sci-fi, Horror}} |
{{Infobox game/row/taxonomy/series | Liquidator}} | {{Infobox game/row/taxonomy/series | Liquidator}} | ||
|steam appid = | |steam appid = | ||
Line 43: | Line 46: | ||
{{Introduction | {{Introduction | ||
− | |introduction = Liquidator was developed using an | + | |introduction = Liquidator is a commercially released standalone total conversion of Duke Nukem 3D v1.5 that was developed using an unlicensed copy of the build engine. |
|release history = | |release history = | ||
− | |current state = | + | |current state = |
}} | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| retail | | | + | {{Availability/row| retail | | drm-free | | | DOS}} |
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | {{++}}[https://m210.duke4.net/index.php/downloads/download/9-gdxpacks/56-liquidator "GDXPack" version] Modified version of the game which improves compatibility with Eduke32 & BuildGDX. | ||
+ | ===Source ports=== | ||
+ | {{Source ports table|content= | ||
+ | {{Source ports table/row| BuildGDX | url=https://m210.duke4.net/index.php/downloads/download/8-java/53-buildgdx | Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, modern controller support and improved mouse control. Fixes most issues with the game. '''Discontinued'''. | Windows, OS X, Linux}} | ||
+ | {{Source ports table/row| NuBuildGDX | url=https://github.com/atsb/NuBuildGDX | Fork of '''BuildGDX''' aiming for stability, bug fixing and performance improvements. | Windows }} | ||
+ | {{Source ports table/row| EDuke32 | url=http://eduke32.com/ | Adds many modern features to Build engine such as high and widescreen resolution, dynamic lighting and shadows and expands the modding capabilities.| Windows, OS X, Linux }} | ||
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config| | + | {{Game data/config|DOS|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves| | + | {{Game data/saves|DOS|}} |
}} | }} | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = false |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = false |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
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==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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{{L10n|content= | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Fan translation by fgsds can be found [https://github.com/fgsfds/Liquidator-3D here] | ||
+ | |fan = true | ||
+ | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
− | |||
}} | }} | ||
}} | }} | ||
− | |||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
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|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = |
|software mode notes = | |software mode notes = | ||
|mantle support = | |mantle support = | ||
Line 221: | Line 243: | ||
|vulkan versions = | |vulkan versions = | ||
|vulkan notes = | |vulkan notes = | ||
− | |dos modes = | + | |dos modes = VGA |
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
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|macos app notes = | |macos app notes = | ||
|macos arm app = unknown | |macos arm app = unknown | ||
− | |||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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==System requirements== | ==System requirements== | ||
{{System requirements | {{System requirements | ||
− | |OSfamily = | + | |OSfamily = DOS |
− | |minOS = | + | |minOS = 5.0 |
− | |minCPU = Pentium 100 | + | |minCPU = Intel Pentium 100 |
|minRAM = 16 MB | |minRAM = 16 MB | ||
− | |minHD = | + | |minHD = 100 MB |
− | |minGPU = | + | |minGPU = VGA |
|recOS = | |recOS = | ||
Line 273: | Line 296: | ||
|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
− | |notes = | + | |notes = |
+ | |||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 04:50, 10 May 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the 1998 game. For the 2017 game, see Liquidator.
Developers | |
---|---|
Partizan Software | |
Alex & Aigo | |
A.B.T. | |
Publishers | |
Akella | |
Engines | |
Build | |
Release dates | |
DOS | February 27, 1998 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS |
Themes | Sci-fi, Horror |
Series | Liquidator |
Liquidator | |
---|---|
Liquidator (1998) | 1998 |
Liquidator 2: Welcome to Hell | 2005 |
Warnings
- This game is only playable in English with a fan translation (see Localizations for details and other supported languages).
Liquidator is a commercially released standalone total conversion of Duke Nukem 3D v1.5 that was developed using an unlicensed copy of the build engine.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
- "GDXPack" version Modified version of the game which improves compatibility with Eduke32 & BuildGDX.
Source ports
Name | Description | |
---|---|---|
BuildGDX | Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, modern controller support and improved mouse control. Fixes most issues with the game. Discontinued. | |
NuBuildGDX | Fork of BuildGDX aiming for stability, bug fixing and performance improvements. | |
EDuke32 | Adds many modern features to Build engine such as high and widescreen resolution, dynamic lighting and shadows and expands the modding capabilities. |
Game data
Configuration file(s) location
System | Location |
---|---|
DOS |
Save game data location
System | Location |
---|---|
DOS |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Fan translation by fgsds can be found here | |||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 5.0 | |
Processor (CPU) | Intel Pentium 100 | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | VGA |