Difference between revisions of "Space Pirates and Zombies"
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{{Infobox game/row/date|OS X|July 12, 2012}} | {{Infobox game/row/date|OS X|July 12, 2012}} | ||
{{Infobox game/row/date|Linux|September 18, 2012}} | {{Infobox game/row/date|Linux|September 18, 2012}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Strategy }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Space flight }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi, Space }} | ||
+ | {{Infobox game/row/taxonomy/series | Space Pirates and Zombies }} | ||
|steam appid = 107200 | |steam appid = 107200 | ||
|gogcom id = 1207664843 | |gogcom id = 1207664843 | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 55884 |
|wikipedia = Space Pirates and Zombies | |wikipedia = Space Pirates and Zombies | ||
|winehq = 13345 | |winehq = 13345 | ||
|license = commercial | |license = commercial | ||
− | | | + | }} |
− | + | ||
− | + | {{Introduction | |
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
Latest revision as of 20:43, 6 April 2024
Developers | |
---|---|
MinMax Games | |
macOS (OS X) | Ryan C. Gordon |
Linux | Ryan C. Gordon |
Publishers | |
MinMax Games | |
Engines | |
Torque 2D[1] | |
Release dates | |
Windows | August 15, 2011 |
macOS (OS X) | July 12, 2012 |
Linux | September 18, 2012 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Genres | Action, Strategy |
Vehicles | Space flight |
Themes | Sci-fi, Space |
Series | Space Pirates and Zombies |
Space Pirates and Zombies | |
---|---|
Space Pirates and Zombies | 2011 |
Space Pirates and Zombies 2 | 2017 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Space Pirates and Zombies is a singleplayer third-person action and strategy game in the Space Pirates and Zombies series.
General information
- Space Pirates and Zombies Official Website
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Amazon.com | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\MinMaxGames\SpacePiratesAndZombies\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/SpacePiratesAndZombies/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\MinMaxGames\SpacePiratesAndZombies\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/SpacePiratesAndZombies/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Syncs save games. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See Multi-monitor. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Multi-monitor
Set multi-monitor resolution[2] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Black Screen of Death for multi-monitor users
Users with multiple independent monitors (not combined using Surround/Eyefinity) may encounter a black screen of death upon starting the game, where the system can be heard running in the background but video rendering is stuck on the black screen until the user resets the machine.
Developer Blorfy created a fix that starts the game in DirectX compatibility mode immediately, bypassing this problem. Place canvas.cs.dso into common/gameScripts inside the SPAZ folder, replacing the file inside.
Lag and Stuttering with Catalyst 12.3
Stuttering is caused by game defaulting to one processor core. Change this by opening task manager, right-click "spazgame.exe" under "processes", set affinity and select at least 2 cores Alternatively, check the "DirectX Compatibility Mode" in the startup options
Steam startup failure
Some users report putting Steam into to offline mode and launching the game will allow normal use.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Only when running the game in "DirectX Compatibility Mode". |
OpenGL | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8, 8.1 | |
Processor (CPU) | 2.5 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 256 MB of VRAM OpenGL 3.0 compatible DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo 1.8 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | OpenGL 3.0 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04, Linux Mint 17 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 512 MB of VRAM OpenGL 3.0 compatible |
- The Linux version requires the following packages to be installed: libc6:i386, libasound2:i386, libasound2-data:i386, libasound2-plugins:i386 and dependencies
References
- ↑ Indie DB - Space Pirates and Zombies (SPAZ) - last accessed on 2022-05-19
- ↑ Space Pirates and Zombies | WSGF