Difference between revisions of "Redneck Kentucky and the Next Generation Chickens"
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AlphaYellow (talk | contribs) |
AlphaYellow (talk | contribs) |
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(9 intermediate revisions by the same user not shown) | |||
Line 11: | Line 11: | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
Line 22: | Line 23: | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |official site= https://web.archive.org/web/20070310165409/http://www.city-interactive.com/index.php?page=redneck_kentucky | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = redneck-kentucky-and-the-next-generation-chickens | + | |mobygames = 44184 |
+ | |hltb = 35828 | ||
+ | |lutris = redneck-kentucky-and-the-next-generation-chickens | ||
+ | |igdb = redneck-kentucky-and-the-next-generation-chickens | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [https://web.archive.org/web/20070310165409/http://www.city-interactive.com/index.php?page=redneck_kentucky Official site] - retrieved with Wayback machine from March 10, 2007. | ||
{{mm}} [https://steamcommunity.com/app/837040/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/837040/discussions/ Steam Community Discussions] | ||
Line 37: | Line 51: | ||
{{Availability/row| Steam | 837040 | Steam | | | Windows }} | {{Availability/row| Steam | 837040 | Steam | | | Windows }} | ||
{{Availability/row| GamersGate | redneck-kentucky | DRM-free | | | Windows}} | {{Availability/row| GamersGate | redneck-kentucky | DRM-free | | | Windows}} | ||
+ | }} | ||
+ | |||
+ | ===Demo/free trial=== | ||
+ | {{ii}} A demo is available [https://megagames.com/demos/redneck-kentucky-demo here]. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = None | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
}} | }} | ||
Line 42: | Line 87: | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=aaronth07|date=2017-9-05}}</ref>|fix= | {{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=aaronth07|date=2017-9-05}}</ref>|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\Movies\}}. |
# Delete or rename {{file|Intro.mpg}} and {{file|PoweredBy.mpg}}. | # Delete or rename {{file|Intro.mpg}} and {{file|PoweredBy.mpg}}. | ||
}} | }} | ||
Line 119: | Line 164: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | {{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
− | # Open {{file| | + | # Open {{file|{{p|game}}\System\Kury.ini}}. |
# Go to the <code>[WinDrv.WindowsClient]</code> section. | # Go to the <code>[WinDrv.WindowsClient]</code> section. | ||
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution. | # Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution. | ||
'''Notes''' | '''Notes''' | ||
− | {{--}} | + | {{--}} {{term|Vert-}}; Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]]. |
{{--}} HUD and menus are stretched. | {{--}} HUD and menus are stretched. | ||
}} | }} | ||
Line 131: | Line 176: | ||
'''Notes''' | '''Notes''' | ||
− | {{++}} | + | {{++}} Both weapon and camera FOVs are fixed. |
− | |||
{{--}} HUD and menus are stretched. | {{--}} HUD and menus are stretched. | ||
}} | }} | ||
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
− | # Open {{file| | + | # Open {{file|{{p|game}}\System\User.ini}}. |
# Search for the line 36 and change the line to:<pre>Aliases[27]=(Command="fov 106",Alias=SetFOV)</pre> | # Search for the line 36 and change the line to:<pre>Aliases[27]=(Command="fov 106",Alias=SetFOV)</pre> | ||
# Add <code>SetFOV</code> in front of one of the keyboard letters that says <code><Keyname>=</code>. | # Add <code>SetFOV</code> in front of one of the keyboard letters that says <code><Keyname>=</code>. | ||
Line 144: | Line 188: | ||
'''Notes''' | '''Notes''' | ||
− | |||
− | |||
{{--}} Weapon FOV stays the same. | {{--}} Weapon FOV stays the same. | ||
}} | }} | ||
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===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | {{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
− | # Open {{file| | + | # Open {{file|{{p|game}}\System\Kury.ini}}. |
# Go to the <code>[D3D9Drv.D3D9RenderDevice]</code>, <code>[D3DDrv.D3DRenderDevice]</code> or <code>[OpenGLDrv.OpenGLRenderDevice]</code> sections, depending on your chosen renderer. | # Go to the <code>[D3D9Drv.D3D9RenderDevice]</code>, <code>[D3DDrv.D3DRenderDevice]</code> or <code>[OpenGLDrv.OpenGLRenderDevice]</code> sections, depending on your chosen renderer. | ||
# Change <code>LevelOfAnisotropy=1</code> to the desired value. | # Change <code>LevelOfAnisotropy=1</code> to the desired value. | ||
− | |||
− | |||
− | |||
}} | }} | ||
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | {{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
− | # Open {{file| | + | # Open {{file|{{p|game}}\System\Kury.ini}}. |
# Go to the <code>[D3D9Drv.D3D9RenderDevice]</code>, <code>[D3DDrv.D3DRenderDevice]</code> or <code>[OpenGLDrv.OpenGLRenderDevice]</code> sections, depending on your chosen renderer. | # Go to the <code>[D3D9Drv.D3D9RenderDevice]</code>, <code>[D3DDrv.D3DRenderDevice]</code> or <code>[OpenGLDrv.OpenGLRenderDevice]</code> sections, depending on your chosen renderer. | ||
# Change <code>UseVSync=False</code> to <code>UseVSync=True</code>. | # Change <code>UseVSync=False</code> to <code>UseVSync=True</code>. | ||
− | |||
− | |||
− | |||
}} | }} | ||
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
{{Fixbox|description=Edit ini file (MSAA)<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | {{Fixbox|description=Edit ini file (MSAA)<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
− | # Open {{file| | + | # Open {{file|{{p|game}}\System\Kury.ini}}. |
# Go to the <code>[OpenGLDrv.OpenGLRenderDevice]</code> section. | # Go to the <code>[OpenGLDrv.OpenGLRenderDevice]</code> section. | ||
# Set <code>MultisampleSamples=0</code> to the desired value. | # Set <code>MultisampleSamples=0</code> to the desired value. | ||
Line 194: | Line 230: | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = hackable | |controller support = hackable | ||
− | |controller support notes = Set <code>UseJoystick=True</code> in {{file| | + | |controller support notes = Set <code>UseJoystick=True</code> in {{file|{{p|game}}\System\Kury.ini}} under <code>[WinDrv.WindowsClient]</code>. |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
|controller remap = hackable | |controller remap = hackable | ||
− | |controller remap notes = Edit in {{file| | + | |controller remap notes = Edit in {{file|{{p|game}}\System\User.ini}}. |
|controller sensitivity = hackable | |controller sensitivity = hackable | ||
− | |controller sensitivity notes= Edit in {{file| | + | |controller sensitivity notes= Edit in {{file|{{p|game}}\System\User.ini}}. |
|invert controller y-axis = hackable | |invert controller y-axis = hackable | ||
− | |invert controller y-axis notes= Edit in {{file| | + | |invert controller y-axis notes= Edit in {{file|{{p|game}}\System\User.ini}}. |
|xinput controllers = unknown | |xinput controllers = unknown | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 246: | Line 282: | ||
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | {{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
# Launch the game at least once then close it. | # Launch the game at least once then close it. | ||
− | # Open {{file| | + | # Open {{file|{{p|game}}\System\User.ini}}. |
# Add the line <code>MouseAccelThreshold=</code> in <code>[Engine.PlayerInput]</code> section, and set it to 0. | # Add the line <code>MouseAccelThreshold=</code> in <code>[Engine.PlayerInput]</code> section, and set it to 0. | ||
}} | }} | ||
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===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]=== | ===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]=== | ||
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | {{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
− | # Open {{file| | + | # Open {{file|{{p|game}}\System\User.ini}}. |
# Add a <code>[Engine.PlayerInput]</code> section at the bottom of the file. | # Add a <code>[Engine.PlayerInput]</code> section at the bottom of the file. | ||
# Add the line <code>MouseSensitivity=</code> and configure the value as desired (max is undefined). | # Add the line <code>MouseSensitivity=</code> and configure the value as desired (max is undefined). | ||
Line 259: | Line 295: | ||
===Jerky/Uneven mouse movement=== | ===Jerky/Uneven mouse movement=== | ||
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
− | + | <ol> | |
− | + | <li>Launch the game at least once then close it.</li> | |
− | + | <li>Open {{file|{{p|game}}\System\User.ini}}.</li> | |
− | + | <li>Add a <code>[Engine.PlayerInput]</code> section at the bottom of the file.</li> | |
− | + | <li>Add the following lines below it:</li> | |
− | + | <pre>MouseX=Count bXAxis | Axis aMouseX Speed=0.1 | |
− | + | MouseY=Count bYAxis | Axis aMouseY Speed=0.1 | |
− | + | MouseSmoothingMode=1 | |
+ | MouseSamplingTime=0.001 | ||
+ | MouseSensitivity=50.0000 | ||
+ | </pre> | ||
+ | <ul> | ||
+ | <li>{{code|0.008}} for 125Hz polling rate</li> | ||
+ | <li>{{code|0.004}} for 250Hz polling rate</li> | ||
+ | <li>{{code|0.002}} for 500Hz polling rate</li> | ||
+ | <li>{{code|0.001}} for 1000Hz polling rate</li> | ||
+ | </ul> | ||
+ | <li>Change the line <code>MouseSensitivity=</code> to more or less, if needed to adjust.</li> | ||
+ | </ol> | ||
'''Notes''' | '''Notes''' | ||
Line 286: | Line 333: | ||
|eax support = true | |eax support = true | ||
|eax support notes = EAX 3. | |eax support notes = EAX 3. | ||
− | |royalty free audio = | + | |royalty free audio = true |
|royalty free audio notes = | |royalty free audio notes = | ||
}} | }} | ||
Line 296: | Line 343: | ||
{{Fixbox|description=Restore surround sound<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | {{Fixbox|description=Restore surround sound<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
# Launch the game at least once then close it. | # Launch the game at least once then close it. | ||
− | # Open {{file| | + | # Open {{file|{{p|game}}\System\Kury.ini}}. |
# Set <code>Use3DSound=True</code> and <code>UseDefaultDriver=False</code>, and save. | # Set <code>Use3DSound=True</code> and <code>UseDefaultDriver=False</code>, and save. | ||
}} | }} |
Latest revision as of 00:59, 30 March 2024
Developers | |
---|---|
City Interactive | |
Publishers | |
City Interactive | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | February 2, 2007 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Comedy |
Series | Chickenator |
Chickenator | |
---|---|
The Chickenator | 2003 |
Redneck Kentucky and the Next Generation Chickens | 2007 |
Redneck Kentucky and the Next Generation Chickens is a singleplayer first-person action, FPS and shooter game in the Chickenator series.
General information
- Official site - retrieved with Wayback machine from March 10, 2007.
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | ||||
GamersGate |
Demo/free trial
- A demo is available here.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Essential improvements
Skip intro videos
Instructions[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/System/*.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/837040/pfx/[Note 2] |
-
Kury.ini
contains general settings. -
User.ini
contains camera FOV, mouse, keyboard/controller bindings and other settings.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>/Saves/[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/837040/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Default 70°; see Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Only natively present in the OpenGL renderer. See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Edit ini file[2] |
---|
Notes
|
Use the Widescreen Fix[3] |
---|
Notes
|
Field of view (FOV)
Edit ini file[4] |
---|
Notes
|
Anisotropic filtering (AF)
Edit ini file[5] |
---|
|
Vertical sync (Vsync)
Edit ini file[6] |
---|
|
Anti-aliasing (AA)
Edit ini file (MSAA)[7] |
---|
|
Use dgVoodoo2 for the other renderers. |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enabled by default, see Mouse acceleration to disable it. | |
Mouse sensitivity | See Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Set UseJoystick=True in <path-to-game>\System\Kury.ini under [WinDrv.WindowsClient] . |
|
Full controller support | ||
Controller remapping | Edit in <path-to-game>\System\User.ini . |
|
Controller sensitivity | Edit in <path-to-game>\System\User.ini . |
|
Controller Y-axis inversion | Edit in <path-to-game>\System\User.ini . |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Edit ini file[8] |
---|
|
Mouse sensitivity
Edit ini file[9] |
---|
|
Jerky/Uneven mouse movement
Edit ini file[10] |
---|
MouseX=Count bXAxis | Axis aMouseX Speed=0.1 MouseY=Count bYAxis | Axis aMouseY Speed=0.1 MouseSmoothingMode=1 MouseSamplingTime=0.001 MouseSensitivity=50.0000 Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects. | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound. | |
Subtitles | Gameplay dialogues are subtitled, but not inside menus. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3. | |
Royalty free audio |
Surround sound
- By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
- Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[11] |
---|
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Polish | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8, 9 | |
OpenGL | 1.4 | |
Software renderer | ||
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 10 |
Processor (CPU) | Intel Pentium D 2.66 GHz, AMD Athlon 64 3500+ | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | Nvidia GeForce (6800/7600-7950/8600-8800/9600-9800/GTX 260-280) AMD Radeon (X1650-1950/HD2400-2900/3650-3870/4650-4870) DirectX 9.0c compatible | Nvidia GeForce (6800/7600-7950/8600-8800/9600-9800/GTX 260-280) AMD Radeon (X1650-1950/HD2400-2900/3650-3870/4650-4870) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (837040) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:aaronth07 on 2017-9-05
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-07-15
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07