Difference between revisions of "Crystal Caves HD"
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{{Infobox game | {{Infobox game | ||
|cover = Crystal Caves HD cover.jpg | |cover = Crystal Caves HD cover.jpg | ||
Line 99: | Line 98: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Game uses desktop resolution in the fullscreen mode. Gameplay and menus are {{term|static aspect}} 16:10. Map editor is {{term|Hor+}}. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Map editor uses the whole screen width of ultra-widescren resolutions. Gameplay is {{term|pillarboxed}} 16:10. |
− | |4k ultra hd = | + | |4k ultra hd = false |
− | |4k ultra hd notes = | + | |4k ultra hd notes = {{term|Pillarboxed}} 16:10. |
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = Non-resizeable 1280x800 window. |
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Fullscreen is borderless. |
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
− | |upscaling = | + | |upscaling = n/a |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = n/a |
|ray tracing notes = | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
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{{Image|Crystal Caves HD keys.png|Key bindings}} | {{Image|Crystal Caves HD keys.png|Key bindings}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
− | |mouse menu notes = | + | |mouse menu notes = Mouse works only in the level editor. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 151: | Line 150: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = limited |
− | |full controller notes = | + | |full controller notes = Level editor requires mouse. |
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 177: | Line 176: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = Uses HID API. |
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 201: | Line 200: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Sound, Music |
− | |surround sound = | + | |surround sound = n/a |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
− | |subtitles notes = | + | |subtitles notes = All speech is text-based. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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|mac os 68k app = unknown | |mac os 68k app = unknown | ||
|mac os executable notes= | |mac os executable notes= | ||
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}} | }} | ||
Latest revision as of 00:49, 20 September 2023
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Developers | |
---|---|
Emberheart Games | |
Publishers | |
Apogee Entertainment | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | October 15, 2020 |
Linux | November 5, 2020[2] |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Scrolling, Side view |
Genres | Platform |
Art styles | Pixel art |
Themes | Sci-fi |
Series | Crystal Caves |
Crystal Caves | |
---|---|
Crystal Caves | 1991 |
Crystal Caves HD | 2020 |
Crystal Caves HD is a singleplayer scrolling and side view platform game in the Crystal Caves series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Includes the original Crystal Caves. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Apogee Software\Crystal Caves HD |
Linux | $XDG_CONFIG_HOME/unity3d/Apogee Software/Crystal Caves HD/prefs |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Apogee Software\Crystal Caves HD\Saves\ |
GOG.com | %USERPROFILE%\AppData\LocalLow\Apogee Software\Crystal Caves HD\Gog\Saves\ |
Linux | $XDG_CONFIG_HOME/unity3d/Apogee Software/Crystal Caves HD/Gog/Saves/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Game uses desktop resolution in the fullscreen mode. Gameplay and menus are static aspect 16:10. Map editor is Hor+. | ||
Multi-monitor | |||
Ultra-widescreen | Map editor uses the whole screen width of ultra-widescren resolutions. Gameplay is pillarboxed 16:10. | ||
4K Ultra HD | Pillarboxed 16:10. | ||
Field of view (FOV) | |||
Windowed | Non-resizeable 1280x800 window. | ||
Borderless fullscreen windowed | Fullscreen is borderless. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse works only in the level editor. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Level editor requires mouse. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | Uses HID API. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music | |
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 10 | |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 200 MB | |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu | |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 200 MB | |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Mastan on 2023-09-19
- ↑ Steam News - Crystal Caves HD - Crystal Caves HD now on Linux - last accessed on 2021-12-23