Difference between revisions of "Fran Bow"
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|vsync = true | |vsync = true | ||
|vsync notes = Unity version: Off, V-Blank, Second V-Blank. GameMaker version: Off, V-Blank. | |vsync notes = Unity version: Off, V-Blank, Second V-Blank. GameMaker version: Off, V-Blank. | ||
− | |60 fps = | + | |60 fps = limited |
− | |60 fps notes = | + | |60 fps notes = Unity version is uncapped. Characters move every frame but hand-drawn animations update at a lower frame rate.<br/>GameMaker version is capped at 30 FPS.<ref>{{Refurl|url=https://steamcommunity.com/app/362680/discussions/0/527273983049768305/#c527273983049808919|title=Changelog? :: Fran Bow General Discussion, post #3|date=May 21, 2016}}</ref> |
− | |120 fps = | + | |120 fps = limited |
|120 fps notes = | |120 fps notes = | ||
|hdr = false | |hdr = false |
Revision as of 00:16, 27 August 2023
Developers | |
---|---|
Killmonday Games | |
Engines | |
Unity 2021[Note 1] | |
Former | GameMaker |
Release dates | |
Windows | August 27, 2015 |
macOS (OS X) | August 27, 2015 |
Linux | August 27, 2015 |
Reception | |
Metacritic | 70 |
OpenCritic | 62 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Flip screen, Side view |
Controls | Point and select |
Genres | Adventure |
Art styles | Cartoon |
Themes | Fantasy, Horror |
Fran Bow is a singleplayer flip screen and side view adventure game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
itch.io | ||||
Origin | Included with EA Play Pro. Currently only visible in the EA App's Browse menu. |
|||
Steam |
- A demo is available from Steam:
steam://install/393500
.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Killmonday Games AB\Fran Bow[Note 2] %APPDATA%\Fran_Bow\savedata.ini[Note 3] |
macOS (OS X) | |
Linux | $HOME/.config/Fran_Bow/savedata.ini |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Killmonday Games AB\Fran Bow\[Note 2] %APPDATA%\Fran_Bow\savedata.ini[Note 3] |
macOS (OS X) | |
Linux | $HOME/.config/Fran_Bow/savedata.ini |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Originally designed for 854x480.[2] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Unity version supports resolutions up to 2560x1600. GameMaker version highest available resolution is 1920x1080.[3] |
||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Unity version only. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | |||
Vertical sync (Vsync) | Unity version: Off, V-Blank, Second V-Blank. GameMaker version: Off, V-Blank. | ||
60 FPS and 120+ FPS | Unity version is uncapped. Characters move every frame but hand-drawn animations update at a lower frame rate. GameMaker version is capped at 30 FPS.[4] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Unity version only since April 2023 update.[5] | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Unity version: Master, Music, Sound Effects. GameMaker version: Music volume can be adjusted, Sound Effects can only be toggled. |
|
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost | Unity version: always mutes. GameMaker version: does not mute. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Unity version only since April 2023 update.[5] | |||
German | ||||
Brazilian Portuguese | Unity version only since April 2023 update.[5] | |||
Russian | ||||
Spanish |
Issues unresolved
Achievements not unlocking
Achievements do not unlock in the game on Linux. This Steam Community thread includes some workarounds.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | Unity version: D3D11. GameMaker version: D3D9 |
OpenGL | OS X and Linux only. |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | Unity version is Intel 64-bit only, GameMaker version is Intel 32-bit only. | |||
macOS (OS X) | Unity version has both Intel 64-bit and ARM 64-bit architectures, GameMaker version is Intel 32-bit only. | |||
Linux | Unity version is Intel 64-bit only, GameMaker version is Intel 32-bit only. |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 1.7 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon 4870 HD 512 MB of VRAM |
|
Sound (audio device) | DirectX Compatible Sound Card. |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | ATI Radeon HD 4850 Nvidia GeForce GT 120 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 1.7 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon 4870 HD 512 MB of VRAM |
Notes
References
- ↑ Verified by User:Mastan on 2023-04-28
- ↑ Fran Bow Community Discussion, Changelog, page 1, post 3 - Forum - GOG.com - last accessed on May 21, 2016
- "You can now choose between different resolutions (Note: The game was drawn originally at 854x480)"
- ↑ 1440p Resolution? :: Fran Bow General Discussion - last accessed on May 21, 2016
- "As you probably already know, the only controls for resolution are present in the Options menu off the Fran Bow Main menu, and you can only select up to a resolution of 1920 x 1080 in either full screen or windowed mode. There are no other tweaks available to change the resolution of the game."
- ↑ Changelog? :: Fran Bow General Discussion, post #3 - last accessed on May 21, 2016
- ↑ 5.0 5.1 5.2 Fran Bow - Fran Bow Update - Steam News - last accessed on 2023-04-28