Difference between revisions of "Floribella"
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{{Infobox game/row/publisher|Move Interactive}} | {{Infobox game/row/publisher|Move Interactive}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Torque Game Engine}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|2007}} | + | {{Infobox game/row/date|Windows|November 26, 2007}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
Line 50: | Line 51: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|game}}/floribella/client/config.cs|{{p|game}}/floribella/client/defaults.cs|{{p|game}}/floribella/client/prefs.cs}} |
}} | }} | ||
Line 65: | Line 66: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = 90° by default. See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = Toggle with {{key|ALT|Enter}}. | |windowed notes = Toggle with {{key|ALT|Enter}}. | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Only present in the OpenGL renderer. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
Line 86: | Line 87: | ||
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = Off by default. To turn it on, see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
|hdr = false | |hdr = false | ||
Line 96: | Line 97: | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{ii}} Custom resolutions can be set manually. Note that image is {{term|Vert-}}, and FOV should be increased to compensate. | ||
+ | |||
+ | {{Fixbox|description=Edit file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-30}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|prefs.cs]]}}. | ||
+ | # Go to the line <code>$pref::Video::resolution</code>. | ||
+ | # Change the numbers to the desired resolution. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} HUD and menus remain stretched. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Edit file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-30}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|prefs.cs]]}}. | ||
+ | # Change the line <code>$pref::Player::defaultFov</code> to the desired value. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use {{code|106}}. At 21:9 resolutions, use {{code|121}}. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-30}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|prefs.cs]]}}. | ||
+ | # Change the line <code>$pref::OpenGL::textureAnisotropy = "0"</code> to any value desired (between 1 and 16). | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
+ | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-30}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|prefs.cs]]}}. | ||
+ | # Change the line <code>$pref::Video::disableVerticalSync = 1</code> to <code>$pref::Video::disableVerticalSync = 0</code>. | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 7 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 230: | Line 268: | ||
|mac os 68k app = | |mac os 68k app = | ||
|mac os executable notes= | |mac os executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = OpenAL | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Revision as of 23:59, 30 July 2023
![]() |
|
Developers | |
---|---|
Move Interactive | |
Publishers | |
Move Interactive | |
Engines | |
Torque Game Engine | |
Release dates | |
Windows | November 26, 2007 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Adventure, Platform |
Art styles | Stylized |
Warnings
- This game is not playable in English (see Localizations for supported languages).
Floribella is a singleplayer side view adventure and platform game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/floribella/client/config.cs[Note 1] <path-to-game>/floribella/client/defaults.cs[Note 1] <path-to-game>/floribella/client/prefs.cs[Note 1] |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 90° by default. See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Only present in the OpenGL renderer. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Off by default. To turn it on, see Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- Custom resolutions can be set manually. Note that image is Vert-, and FOV should be increased to compensate.
Edit file[1] |
---|
Notes
|
Field of view (FOV)
Edit file[2] |
---|
Notes
|
Anisotropic filtering (AF)
Edit ini file[3] |
---|
|
Vertical sync (Vsync)
Edit ini file[4] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Portuguese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2023-07-30
- ↑ Verified by User:AlphaYellow on 2023-07-30
- ↑ Verified by User:AlphaYellow on 2023-07-30
- ↑ Verified by User:AlphaYellow on 2023-07-30