Difference between revisions of "Bulwark: Falconeer Chronicles"
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(Updated API section.) |
(→Video: Only the main menu has an uncapped framerate. Gameplay is capped to 120 FPS.) |
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | | | + | {{Availability/row| Steam | 290100 | Steam | | | Windows }} |
}} | }} | ||
===Evolving demo=== | ===Evolving demo=== | ||
− | The developer offers a public "evolving demo", which is a preview version of the game kept up to date with the latest features and changes of the full game.<ref>{{Refurl|url=https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles|title=Steam Store - Bulwark: Falconeer Chronicles|date=2023-06-20|snippet=The evolving demo available is a work in progress preview of the game. I am still developing the game and having a demo that is updated regularly with new features and content is the method I've chosen to show off the game but also take in all the feedback I can get from players.}}</ref> | + | The developer offers a public "evolving demo", which is a preview version of the game kept up to date with the latest features and changes of the full game.<ref>{{Refurl|url=https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles|title=Steam Store - Bulwark: Falconeer Chronicles|date=2023-06-20|snippet=The evolving demo available is a work in progress preview of the game. I am still developing the game and having a demo that is updated regularly with new features and content is the method I've chosen to show off the game but also take in all the feedback I can get from players.}}</ref> It disables saving and limits how many buildings can be built in-game.<ref>{{Refcheck|user=Macgovern|date=2023-06-20|comment=When starting the demo, a developer message appears stating the demo disables saving and limits how many buildings can be built.}}</ref> |
{{ii}} [steam://install/2278440 Download link]. | {{ii}} [steam://install/2278440 Download link]. | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{File|{{P|userprofile\appdata\locallow}}\Wired Productions\Bulwark\settings.dat}}}} |
}} | }} | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = When '''Framerate''' is set to '''Unrestricted''', main menu is uncapped, while gameplay is capped to 120 FPS.<ref>{{Refcheck|user=Macgovern|date=2023-06-29|comment=}}</ref> |
|hdr = true | |hdr = true | ||
|hdr notes = DX12 mode only.<ref name="DX12_Bulwark">{{Refurl|url=https://steamcommunity.com/app/290100/discussions/0/3828661844172143625/|title=Steam Community Discussion - ON HDR and DX12|date=2023-06-20}}</ref> | |hdr notes = DX12 mode only.<ref name="DX12_Bulwark">{{Refurl|url=https://steamcommunity.com/app/290100/discussions/0/3828661844172143625/|title=Steam Community Discussion - ON HDR and DX12|date=2023-06-20}}</ref> |
Latest revision as of 13:27, 29 June 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Tomas Sala | |
Publishers | |
Wired Productions | |
Engines | |
Unity 2021[Note 1] | |
Release dates | |
Windows | TBA |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | 4X |
Vehicles | Flight |
Art styles | Stylized |
Themes | Fantasy, Post-apocalyptic |
Bulwark: Falconeer Chronicles is a singleplayer bird's-eye view 4X game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Evolving demo
The developer offers a public "evolving demo", which is a preview version of the game kept up to date with the latest features and changes of the full game.[2] It disables saving and limits how many buildings can be built in-game.[3]
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Wired Productions\Bulwark\settings.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/290100/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/290100/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, MSAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | When Framerate is set to Unrestricted, main menu is uncapped, while gameplay is capped to 120 FPS.[4] | ||
High dynamic range display (HDR) | DX12 mode only.[5] |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Can only invert camera Y axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Can only invert camera Y axis. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | [5] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [6] |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 11 |
Processor (CPU) | Intel Core i5 | Intel Core i7 |
System memory (RAM) | 4 GB | 16 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Integrated GPU with dedicated memory DirectX 11 compatible | Current-gen GPU |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2021.3.27f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (290100) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Macgovern on 2023-06-20
- Confirmed via game's
player.log
.
- Confirmed via game's
- ↑ Steam Store - Bulwark: Falconeer Chronicles - last accessed on 2023-06-20
- "The evolving demo available is a work in progress preview of the game. I am still developing the game and having a demo that is updated regularly with new features and content is the method I've chosen to show off the game but also take in all the feedback I can get from players."
- ↑ Verified by User:Macgovern on 2023-06-20
- When starting the demo, a developer message appears stating the demo disables saving and limits how many buildings can be built.
- ↑ Verified by User:Macgovern on 2023-06-29
- ↑ 5.0 5.1 Steam Community Discussion - ON HDR and DX12 - last accessed on 2023-06-20
- ↑ Verified by User:Macgovern on 2023-06-20
- Tested demo EXE as of 20-6-2023 using Detect-It-Easy v3.07, which indicated the game to be 64-bit.