Difference between revisions of "World War II Combat: Iwo Jima"
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AlphaYellow (talk | contribs) (→Audio) |
AlphaYellow (talk | contribs) (→Video) |
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|fov = hackable | |fov = hackable | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 100: | Line 100: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Edit Iwo.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix= |
# Launch the game at least once then close it. | # Launch the game at least once then close it. | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
Line 128: | Line 128: | ||
{{--}} Weapon FOV stays the same. | {{--}} Weapon FOV stays the same. | ||
}} | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|description=Edit Iwo.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open the file {{file|Iwo.ini}} | ||
+ | # Edit the line <code>StartupFullscreen=True</code> to <code>StartupFullscreen=False</code> under the section <code>[WinDrv.WindowsClient]</code>. | ||
+ | }} | ||
+ | |||
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Edit Iwo.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix= |
# Launch the game at least once then close it. | # Launch the game at least once then close it. | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
Line 140: | Line 149: | ||
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Edit Iwo.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix= |
# Launch the game at least once then close it. | # Launch the game at least once then close it. | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
Line 150: | Line 159: | ||
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Edit Iwo.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix= |
# Launch the game at least once then close it. | # Launch the game at least once then close it. | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. |
Revision as of 00:34, 5 June 2023
Developers | |
---|---|
Direct Action Games | |
Publishers | |
Groove Games | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | July 25, 2006 |
Reception | |
Metacritic | 26 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Japan, Historical, World War II |
Series | World War II (Groove Games series) |
World War II (Groove Games series) | |
---|---|
World War II: Sniper - Call to Victory | 2004 |
World War II Combat: Road to Berlin | 2006 |
World War II Combat: Iwo Jima | 2006 |
Warnings
World War II Combat: Iwo Jima is a singleplayer and multiplayer first-person action, FPS and shooter game in the World War II (Groove Games series) series.
Key points
- Suffers from poor performance on Windows 8/8.1/10/11, due to their bad DirectDraw emulation. See Issues fixed.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Groove Games\IwoJima\*.ini |
Save game data location
System | Location |
---|
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Widescreen resolution
Edit Iwo.ini[1] |
---|
Notes
|
Field of view (FOV)
Edit User.ini[2] |
---|
DesiredFOV=85.000000 DefaultFOV=85.000000 Notes
|
Windowed
Edit Iwo.ini[3] |
---|
|
Anisotropic filtering (AF)
Edit Iwo.ini[4] |
---|
|
Use dgVoodoo2.[5] |
---|
Anti-aliasing (AA)
Edit Iwo.ini[6] |
---|
|
Use dgVoodoo2.[7] |
---|
Vertical sync (Vsync)
Edit Iwo.ini[8] |
---|
|
Use dgVoodoo2.[9] |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Poor performance on Windows 8/8.1/10/11
Install dgVoodoo2. |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
References
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05