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Difference between revisions of "World War II Combat: Iwo Jima"

From PCGamingWiki, the wiki about fixing PC games
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|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
|windowed                  = false
+
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = See [[#Windowed|Windowed]].
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
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===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|description=Set in Iwo.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
+
{{Fixbox|description=Edit Iwo.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
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{{--}} Weapon FOV stays the same.
 
{{--}} Weapon FOV stays the same.
 
}}
 
}}
 +
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{Fixbox|description=Edit Iwo.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 +
# Launch the game at least once then close it.
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open the file {{file|Iwo.ini}}
 +
# Edit the line <code>StartupFullscreen=True</code> to <code>StartupFullscreen=False</code> under the section <code>[WinDrv.WindowsClient]</code>.
 +
}}
 +
  
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
{{Fixbox|description=Set anisotropic filtering|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
+
{{Fixbox|description=Edit Iwo.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
Line 140: Line 149:
  
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
{{Fixbox|description=Set anti-aliasing (MSAA)|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
+
{{Fixbox|description=Edit Iwo.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
Line 150: Line 159:
  
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
{{Fixbox|description=Set vertical sync|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
+
{{Fixbox|description=Edit Iwo.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].

Revision as of 00:34, 5 June 2023

World War II Combat: Iwo Jima
World War II Combat: Iwo Jima cover
Developers
Direct Action Games
Publishers
Groove Games
Engines
Unreal Engine 2
Release dates
Windows July 25, 2006
Reception
Metacritic 26
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Japan, Historical, World War II
Series World War II (Groove Games series)
World War II Combat: Iwo Jima on MobyGames
World War II Combat: Iwo Jima on Wikipedia
World War II (Groove Games series)
World War II: Sniper - Call to Victory 2004
World War II Combat: Road to Berlin 2006
World War II Combat: Iwo Jima 2006

Warnings

GameSpy online services have been shut down (see Network for solutions).

World War II Combat: Iwo Jima is a singleplayer and multiplayer first-person action, FPS and shooter game in the World War II (Groove Games series) series.

Key points

Suffers from poor performance on Windows 8/8.1/10/11, due to their bad DirectDraw emulation. See Issues fixed.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Groove Games\IwoJima\*.ini

Save game data location

System Location

Video

Widescreen resolution

Edit Iwo.ini[1]
  1. Launch the game at least once then close it.
  2. Go to the configuration file(s) location.
  3. Go to the [WinDrv.WindowsClient] section.
  4. Set FullscreenViewportX and FullscreenViewportY to the desired resolution.

Notes

HUD is stretched.
Some menu elements become cropped.
Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see Field of view (FOV).

Field of view (FOV)

Edit User.ini[2]
  1. Launch the game at least once then close it.
  2. Go to the configuration file(s) location.
  3. Open User.ini.
  4. Define FoV in following lines:
DesiredFOV=85.000000
DefaultFOV=85.000000

Notes

To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use 106. At 21:9 resolutions, use 121.
Game could start to randomly reset those values. If so, edit those values in <path-to-game>\System\DefUser.ini too.
Weapon FOV stays the same.

Windowed

Edit Iwo.ini[3]
  1. Launch the game at least once then close it.
  2. Go to the configuration file(s) location.
  3. Open the file Iwo.ini
  4. Edit the line StartupFullscreen=True to StartupFullscreen=False under the section [WinDrv.WindowsClient].


Anisotropic filtering (AF)

Edit Iwo.ini[4]
  1. Launch the game at least once then close it.
  2. Go to the configuration file(s) location.
  3. Change the line LevelOfAnisotropy=1 to any value desired (between 1 and 16).
Use dgVoodoo2.[5]

Anti-aliasing (AA)

Edit Iwo.ini[6]
  1. Launch the game at least once then close it.
  2. Go to the configuration file(s) location.
  3. Change the line UseXBoxFSAA=False to UseXBoxFSAA=True.
Use dgVoodoo2.[7]

Vertical sync (Vsync)

Edit Iwo.ini[8]
  1. Launch the game at least once then close it.
  2. Go to the configuration file(s) location.
  3. Change the line UseVSync=False to UseVSync=True.
Use dgVoodoo2.[9]

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Poor performance on Windows 8/8.1/10/11

Install dgVoodoo2.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

References

  1. Verified by User:AlphaYellow on 2023-06-05
  2. Verified by User:AlphaYellow on 2023-06-05
  3. Verified by User:AlphaYellow on 2023-06-05
  4. Verified by User:AlphaYellow on 2023-06-05
  5. Verified by User:AlphaYellow on 2023-06-05
  6. Verified by User:AlphaYellow on 2023-06-05
  7. Verified by User:AlphaYellow on 2023-06-05
  8. Verified by User:AlphaYellow on 2023-06-05
  9. Verified by User:AlphaYellow on 2023-06-05