Difference between revisions of "World War II Combat: Iwo Jima"
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|cover = World War II Combat - Iwo Jima (PC Cover).jpeg | |cover = World War II Combat - Iwo Jima (PC Cover).jpeg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Direct Action Games}} | + | {{Infobox game/row/developer|Zombie Studios|name=Direct Action Games}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Groove Games}} | {{Infobox game/row/publisher|Groove Games}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 2 | + | {{Infobox game/row/engine|Unreal Engine 2}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 25, 2006}} | {{Infobox game/row/date|Windows|July 25, 2006}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|world-war-ii-combat-iwo-jima|26}} | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
Revision as of 23:18, 4 June 2023
Developers | |
---|---|
Direct Action Games | |
Publishers | |
Groove Games | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | July 25, 2006 |
Reception | |
Metacritic | 26 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | World War II |
Series | World War II (Groove Games series) |
World War II (Groove Games series) | |
---|---|
World War II: Sniper - Call to Victory | 2004 |
World War II Combat: Road to Berlin | 2006 |
World War II Combat: Iwo Jima | 2006 |
Warnings
Key points
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|
Save game data location
System | Location |
---|
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo2. | ||
Anti-aliasing (AA) | Use dgVoodoo2. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Use dgVoodoo2. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | No option to disable it. | |
EAX support | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III - 750 MHz | Intel Pentium 4 - 1 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 32 MB of VRAM | 128 MB of VRAM |