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Difference between revisions of "Grand Theft Auto: Vice City"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Input settings: misc. fixes)
(Somewhat standardized with GTA 3 page. Mods section expanded. key points, removed stupid win98 fix. localizations. Kc6007470 if you are knock once)
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'''Key points'''
 
'''Key points'''
 
{{++}} Ability to import your music for your own custom radio station<ref>[http://gta.wikia.com/Custom_Radio_Stations Custom Radio Stations in GTA Games]</ref>
 
{{++}} Ability to import your music for your own custom radio station<ref>[http://gta.wikia.com/Custom_Radio_Stations Custom Radio Stations in GTA Games]</ref>
{{ii}} There are many [[#Issues fixed|issues]] and it is very likely to encounter at least one<ref name=f1>[http://www.gtaforums.com/index.php?showtopic=294498 "Vice City on Windows Vista & Windows 7"]</ref><ref name=f2>[http://www.gtaforums.com/index.php?showtopic=188753 "Bug List with Solutions (PC, PS2 & Xbox)"]</ref>
+
{{ii}} There are many [[#Issues fixed|issues]] and it is very likely to encounter at least one<ref name=f1>[http://www.gtaforums.com/index.php?showtopic=294498 "Vice City on Windows Vista & Windows 7"]</ref><ref name=f2>[http://www.gtaforums.com/index.php?showtopic=188753 "Bug List with Solutions (PC, PS2 & Xbox)"]</ref>. [[#SilentPatch|SilentPatch]] is imperative.
 +
{{--}} Widescreen resolutions can be ''used'', but with an [[#Widescreen resolution|extremely poor extent]]
 +
{{--}} Exceeding 30 FPS introduces gameplay and physics [[#Timing-related issues|issues]]
 
{{--}} Virtually no support on the Rockstar page of this game<ref>[http://www.rockstargames.com/grandtheftautovicecity/pc/index.htm Rockstar Games: Grand Theft Auto Vice City for PC]</ref>
 
{{--}} Virtually no support on the Rockstar page of this game<ref>[http://www.rockstargames.com/grandtheftautovicecity/pc/index.htm Rockstar Games: Grand Theft Auto Vice City for PC]</ref>
  
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|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= Use [https://thirteenag.github.io/widescreen_fixes_pack#gtavc ThirteenAG's fix]<br />{{--}} Widescreen toggle just stretch/unstretch a '''''4:3''''' image
+
|widescreen resolution notes= Stretched HUD. See [[#Widescreen resolution|Widescreen resolution]]
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = Use [https://thirteenag.github.io/widescreen_fixes_pack#gtavc ThirteenAG's fix]<br />If mouse cursor behave improperly, check [http://www.dr-hoiby.com/MouseJail/ MouseJail]
+
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].<br />If mouse cursor behave improperly, check [[MouseJail]]
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
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|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Customizable inside [https://thirteenag.github.io/widescreen_fixes_pack#gtavc ThirteenAG's fix] .ini files.
+
|fov notes                  = Customizable inside [[#Widescreen resolution|widescreen fix]]
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
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|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = See [[Glossary:Vertical sync (Vsync)#Force Vsync|force Vsync]].
+
|vsync notes                = See [[Glossary:Vertical sync (Vsync)#Force Vsync|force Vsync]].{{CN|with SA frame limiter ''also'' enable v-sync. if you have a monitor that easily present tearing test if this is the case with VC too}}
 
|high frame rate            = false
 
|high frame rate            = false
 
|high frame rate notes      = Exceeding 30 FPS cap introduces lots of physical and technical issues
 
|high frame rate notes      = Exceeding 30 FPS cap introduces lots of physical and technical issues
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{ii}} In-game wide screen option allows to retain proper aspect ratio. Otherwise picture is stretched.
 +
{{--}} Yet not only wide screen option cuts part of the image (Vert-), it does also [[#Inaccurate aiming|misalign aiming]].
 +
{{Fixbox|1=
 +
{{Fixbox/fix|''Accurate'' widescreen implementation}}
 +
# Download [https://thirteenag.github.io/widescreen_fixes_pack#gtavc ThirteenAG's fix].
 +
# Extract <code>GTAVC_widescreen_fix</code> folder contents in {{p|game}}
 +
'''Notes'''
 +
{{++}} Field of view can be controlled inside <code>GTAVC_widescreen_fix.ini</code>
 
}}
 
}}
  
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|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
|invert mouse y-axis notes = Vertical mouse sensitivity is hardcoded. <br />Mods allow to [[#Y-axis Sensitivity Fix|bind it to X-axis]] sensitivity or to [[#Y-axis modifier|adjust it altogether]]  
+
|invert mouse y-axis notes = Vertical mouse sensitivity is hardcoded. <br />Mods allow to [[#Y-axis sensitivity fix|bind it to X-axis]] sensitivity or to [[#Y-axis sensitivity modifier|adjust it altogether]]  
 
|controller support        = hackable
 
|controller support        = hackable
 
|controller support notes  = [http://www.gtaforums.com/index.php?showtopic=562765 GInput] required
 
|controller support notes  = [http://www.gtaforums.com/index.php?showtopic=562765 GInput] required
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}}
 
}}
  
===Y-axis Sensitivity Fix===
+
===Y-axis sensitivity fix===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Y-axis Sensitivity Fix Installation procedure}}
+
{{Fixbox/fix|Bind Y-axis to X-axis sensitivity}}
 
# [https://github.com/ThirteenAG/Y-Axis_Sensitivity_Fix_gta3vcsa/releases/tag/v1.0 Download] the y-axis mouse sensitivity fix.  
 
# [https://github.com/ThirteenAG/Y-Axis_Sensitivity_Fix_gta3vcsa/releases/tag/v1.0 Download] the y-axis mouse sensitivity fix.  
 
# Move <code>Y-Axis_Sensitivity_Fix_gta3vcsa.asi</code> to GTA Vice City's root folder.
 
# Move <code>Y-Axis_Sensitivity_Fix_gta3vcsa.asi</code> to GTA Vice City's root folder.
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}}
 
}}
  
===Y-axis modifier===
+
===Y-axis sensitivity modifier===
{{ii}} This will allow the user to modify the y-axis sensitivity.
 
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Y-axis mod installation procedure}}
+
{{Fixbox/fix|Independently adjust Y-axis speed}}
 
# [https://docs.google.com/file/d/0B4lfqq0DpUo-NFBISXpfbGc3a1U/edit Download] the y-axis mouse sensitivity fix.  
 
# [https://docs.google.com/file/d/0B4lfqq0DpUo-NFBISXpfbGc3a1U/edit Download] the y-axis mouse sensitivity fix.  
 
# Extract the contents of archive to a continent location.
 
# Extract the contents of archive to a continent location.
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|eax support              = true
 
|eax support              = true
 
|eax support notes        = Up to EAX 3.
 
|eax support notes        = Up to EAX 3.
 +
}}
 +
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
}}
 
}}
 
}}
  
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<big><big>'''''THEN'''''</big></big>
 
<big><big>'''''THEN'''''</big></big>
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|"Frame Rate Limiter"}}
+
{{Fixbox/fix|Turn on in-game frame limiter}}
* Turning the [[#"Frame Rate Limiter"|frame rate limiter]] on within the display options usually is the fix with the major consequences in all over the game.
 
 
{{--}}Game is limited to 30FPS.  
 
{{--}}Game is limited to 30FPS.  
}}
 
{{Fixbox|1=
 
{{Fixbox/fix|Compatibility mode|ref=<ref name=f1/>}}
 
# Go to the installation folder.
 
# In this folder right click "gta-vc.exe" and select "Properties".
 
# In the "Compatibility" and check "Disable visual themes".
 
# Check "Run this program in compatibility mode for:" and select Windows 98 (other modes do not work).
 
 
}}
 
}}
 
{{Fixbox|1=
 
{{Fixbox|1=
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===Crosshair inaccuracy===
 
===Crosshair inaccuracy===
{{ii}} When playing on a higher and wider resolution, the onscreen crosshair is not accurate.
+
{{--}} Playing wide screen places the real aim slightly above and to the right of the displayed crosshairs.  
{{ii}} The real aim is slightly above and to the right of the displayed crosshairs.  
 
{{ii}} The latest Steam version<ref>As of January 14, 2013</ref> places the crosshair in the correct location on the screen.
 
 
 
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Change resolutions}}
+
{{Fixbox/fix|Install the [[#Widescreen fix|Widescreen resolution]]}}
# Select a [[Wikipedia:Display resolution#Computer monitors|resolution with a 4:3 based aspect ratio]].
 
# Enable / toggle [[#Widescreen resolution|"Wide Screen"]] to "Yes" in the graphics settings if the image seems stretched.
 
}}
 
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Install the [[#Widescreen UI and FOV fix|Widescreen UI and FOV fix]]}}
 
 
}}
 
}}
  
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====Featured mods====
 
====Featured mods====
 +
* [http://gtaforums.com/topic/254132-rel09-beta-gtafps/ GTA:FPS] - Play the game in first person
 
* [http://gtaforums.com/topic/707873-relvc-fixed-idle-animations/ Fixed idle animations]
 
* [http://gtaforums.com/topic/707873-relvc-fixed-idle-animations/ Fixed idle animations]
* [http://gtaforums.com/topic/669045-reliiivcasi-silentpatch/ SilentPatch] - Fix much of the bug created by the PC porting
+
* [http://gtaforums.com/topic/754940-relvc-map-fixes-improvements/ Map Fixes & Improvements]
 +
* [http://gtaforums.com/topic/518046-relvc-vice-cry-18/ Vice Cry 1.8] - Major graphics overhaul for the game
 +
* [http://www.gtagarage.com/mods/show.php?id=25545 Vice City Beta Audios] - Restore original beta and unused dialogs (English-only, old savegames won't work)
 +
 
 +
====Total conversions====
 +
* [http://gtaforums.com/forum/333-gta-lc/ Grand Theft Auto: Liberty City] - Port GTA III maps to VC
 +
* [http://gtaforums.com/topic/704426-relvc-grand-theft-auto-stories/ Grand Theft Auto: Stories] - Port both Vice City Stories and Libery City Stories to PC
 +
* [http://gtaforums.com/forum/265-gta-state-of-liberty/ GTA: State of Liberty] - Attempt to port every GTA III era game map to VC
  
 
==System requirements==
 
==System requirements==

Revision as of 18:14, 27 December 2014

Template:Infobox game/row/osxporter
Grand Theft Auto: Vice City
Cover image missing, please upload it
Developers
Rockstar North
Publishers
Rockstar Games
Japan Capcom
Engines
RenderWare
Release dates
Windows May 1, 2003
macOS (OS X) November 12, 2010
Grand Theft Auto: Vice City on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto: iFruit 2013
Grand Theft Auto: San Andreas 10 Year Anniversary 2014
Grand Theft Auto V 2015
Grand Theft Auto: Chinatown Wars 2021
Grand Theft Auto: The Trilogy – The Definitive Edition (series)

Key points

Ability to import your music for your own custom radio station[1]
There are many issues and it is very likely to encounter at least one[2][3]. SilentPatch is imperative.
Widescreen resolutions can be used, but with an extremely poor extent
Exceeding 30 FPS introduces gameplay and physics issues
Virtually no support on the Rockstar page of this game[4]

General information

Official game site
GTAForums - Grand Theft Auto: Vice City Discussion
Grand Theft Auto Wiki
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
GTA Garage Mod Database
Steam Community Discussions
Steam Users' Forums for game series

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Steam version needs to be downgraded in order to be seriously modded.
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
DRM: Disc check + CD key required
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Version differences

Some radio songs have been removed for new Steam buyers; Steam version purchases made before December 2012 still include these songs.[5]

Essential improvements

Skip intro videos

Instructions

SilentPatch

Fixes numerous bugs and oversights introduced in the PC version
Instructions

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12110/pfx/[Note 1]
Configuration file is encrypted

Save game data location

Steam edition uses an altered saves format than the retail one. They can be converted though
Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12110/pfx/[Note 1]
Save files are NOT cross-compatible between Windows and OS X
If using Windows 98 / Windows Me compatibility mode save files are stored in %PUBLIC%\Documents\GTA Vice City User Files\

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video settings.

Template:Video settings

Widescreen resolution

In-game wide screen option allows to retain proper aspect ratio. Otherwise picture is stretched.
Yet not only wide screen option cuts part of the image (Vert-), it does also misalign aiming.
Instructions

Windowed

Instructions
Instructions
Instructions

Input settings

In-game key map settings.
In-game mouse settings.

Template:Input settings

Y-axis sensitivity fix

Instructions

Y-axis sensitivity modifier

Instructions

Audio settings

In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Connection types

Issues fixed

Timing-related issues

Any of the following problems, refer to a single common fixbox.
If you have

  • Broken cutscenes (when a cut scene starts, the game seems frozen[6])
  • It is noticeable upon starting a new game, when a black screen appears with the writing "Marco's Bistro, Liberty City, 1986".
  • Random crash when changing resolution
  • Cars that reverse extremely slowly and/or stop quickly after releasing the accelerator
  • Inhuman difficulties while performing boat missions (such as "Stunt Boat Challenge")
  • Boats that accelerate and move slower than they should be (like cars issue above)
  • Game that runs almost comically quickly[2]
  • Pedestrians seem to be "running" and cars move on and off screen extremely fast.
  • Textures & models "pop in" too slowly[2]
  • Certain models such as bridges or stairs take a few seconds to "pop in" even if the character is standing near to or next to the model.
  • In the mission "The Driver", a character may fall through the a bridge.
  • Vice City with almost no cars or pedestrians on the streets and seems a ghost-town.

THEN

Instructions
Instructions

Game crashes after intro movie or fails to start entirely

Nothing occurs, other than a possible quick flicker, when attempting to run the game (gta-vc.exe)
The game starts, however it crashes directly after the intro move with the error "gta-vc.exe has encountered a problem and needs to close."
Instructions

Mouse clicks do not register

Moving the mouse has no effect outside of the menus or clicks do not register at all outside (and/or inside) of the menus.[7]
Try the fixes under timing-related issues first.
Instructions
Instructions
Instructions
Instructions

Camera locks after a unique jump is performed

The camera locks in slow-motion and does not release the view.
Instructions

Crosshair inaccuracy

Playing wide screen places the real aim slightly above and to the right of the displayed crosshairs.
Instructions

Other information

Modding

Frequently used plugins

  • CLEO - Popular script extender used by lots of sophisticated mods. Not compatible with the Steam version
  • IMG Manager V2.0 - Beta version of the most bug-free .img files manager

Featured mods

Total conversions

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) 800 MHz AMD Athlon or 1.2 GHz AMD Duron
800 MHz Intel Pentium III or 1.2GHz Intel Celeron
System memory (RAM) 128 MB
Hard disk drive (HDD) 915 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8 (Snow Leopard) or newer
Processor (CPU) Intel Core 2 Duo Processor or better
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.7 GB
Video card (GPU) ATI X1600
NVIDIA 7300GT
Intel X3100 integrated graphics chip

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References