Difference between revisions of "Ancients II: Approaching Evil"
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{{Infobox game/row/developer|Farr-Ware Software}} | {{Infobox game/row/developer|Farr-Ware Software}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Epic | + | {{Infobox game/row/publisher|Epic Games}} |
+ | {{Infobox game/row/publisher|B&N Companies}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|DOS|1994}} | {{Infobox game/row/date|DOS|1994}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Ancients }} | ||
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
+ | |mobygames = ancients-ii-approaching-evil | ||
|wikipedia = Ancients 1: Death Watch | |wikipedia = Ancients 1: Death Watch | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
Line 48: | Line 63: | ||
{{ii}} {{file|*.KAR}} files contain saved characters (these files are only updated when a character is dropped from the current party). | {{ii}} {{file|*.KAR}} files contain saved characters (these files are only updated when a character is dropped from the current party). | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 65: | Line 80: | ||
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
− | |windowed notes = | + | |windowed notes = |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 73: | Line 88: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
Line 85: | Line 103: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Ancients II - Approaching Evil input settings.png|Input settings.}} | {{Image|Ancients II - Approaching Evil input settings.png|Input settings.}} | ||
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
Line 150: | Line 168: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
Line 163: | Line 181: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = | ||
+ | |red book cd audio notes = | ||
}} | }} | ||
Line 169: | Line 191: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = |
− | |64-bit executable notes= | + | |windows 64-bit exe = |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Latest revision as of 07:39, 13 April 2023
Developers | |
---|---|
Farr-Ware Software | |
Publishers | |
Epic Games | |
B&N Companies | |
Release dates | |
DOS | 1994 |
Taxonomy | |
Series | Ancients |
Ancients | |
---|---|
Ancients 1: Death Watch | 1991 |
Ancients II: Approaching Evil | 1994 |
Key points
- Characters can be imported from Ancients 1: Death Watch (see Import characters).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Import characters
- Characters can be imported from Ancients 1: Death Watch.
Copy save files[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\SETUP.DTA |
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVEGAME.DTA <path-to-game>\*.KAR |
-
SAVEGAME.DTA
contains saved progress. -
*.KAR
files contain saved characters (these files are only updated when a character is dropped from the current party).
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS | |||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | Change with F5 during gameplay (listed as "delay"). | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Everything is text-based. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 286 | |
System memory (RAM) | 640K | |
Hard disk drive (HDD) |
References
- ↑ Verified by User:Garrett on November 13, 2017