Difference between revisions of "D'Lirium"
From PCGamingWiki, the wiki about fixing PC games
(→Video) |
imported>Dandelion Sprout m (General maintenance with AutoWikiBrowser in Bot mode) |
||
Line 84: | Line 84: | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = limited | |4k ultra hd = limited | ||
− | |4k ultra hd notes = D' is a pixel game , but after the beta 19 update , the game has subpixel technology (up to 8k) . More resolution - more smoother camera . | + | |4k ultra hd notes = D' is a pixel game , but after the beta 19 update, the game has subpixel technology (up to 8k) . More resolution - more smoother camera . |
|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
Line 233: | Line 233: | ||
|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = |
Revision as of 01:23, 26 October 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
B52 Development Team | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Story mode or savegame loading accessible without Steam client . However, you need Steam client to start a new run on SteamWorkshop maps . |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Delirium\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/670160/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Delirium\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/670160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Game intended to be played in 4:3 aspect ratio | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | D' is a pixel game , but after the beta 19 update, the game has subpixel technology (up to 8k) . More resolution - more smoother camera . | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 or newer | 7 or newer (64-bit version) |
Processor (CPU) | Intel or AMD at 2.0 GHz | Dual core from Intel or AMD at 2.8 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 200 MB | 500 MB |
Video card (GPU) | Nvidia GeForce 8600/9600 GT DirectX 11 compatible | Nvidia GeForce 9600 GT DirectX 11 compatible |
Sound (audio device) | Realtek High Definition Audio | Realtek High Definition Audio |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/670160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (670160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.