Difference between revisions of "Croc: Legend of the Gobbos"
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|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
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+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = true | |red book cd audio = true | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 11:01, 21 October 2022
Developers | |
---|---|
Argonaut Games | |
Publishers | |
Fox Interactive | |
Russia | 1C-SoftClub |
Engines | |
BRender | |
Release dates | |
Windows | November 26, 1997 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
Series | Croc |
Croc | |
---|---|
Croc: Legend of the Gobbos | 1997 |
Croc 2 | 2000 |
Key points
- Native Linux support when using the Definitive Edition
- It is possible to use the console version's full-length music thanks to fan patches.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Demos
Essential improvements
Patches
There are two official releases of Croc: Legend of the Gobbos. The original release only supports 3DFX graphics cards, A later release from 2000 added DirectX support, as well as some file changes. Use the Croc Unofficial Update to update an older releases to the DirectX compatible one.[1]
Notes
- Compatible with all fan created content.
Croc: Legend of the Gobbos - Definitive Edition
Use a fan patch |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Argonaut Software\Croc[Note 1] <path-to-game>\key.txt[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 2] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Use D3DWindower. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Game is capped at 30 FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | CD Music and Sound FX | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Local retail release only. |
Issues fixed
CrocRun.exe crashes
CrocRun.exe crashes[citation needed] |
---|
Set Windows XP SP3 compatibility mode on |
Game crashes to desktop
Update the game |
---|
See Patches. |
No music
Use a custom patch[2] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | Second release only. |
Glide | 2.42 | |
Software renderer | Also supports ATI 3D CIF, Matrox Mystique's MSI and S3 ViRGE's S3D APIs |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 133 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 20 MB | |
Video card (GPU) | 2 MB of VRAM |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).