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Difference between revisions of "Children of a Dead Earth"

From PCGamingWiki, the wiki about fixing PC games
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|antialiasing              = unknown
 
|antialiasing              = unknown
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
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|upscaling tech            =
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|upscaling notes            =
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
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|royalty free audio       = unknown
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|royalty free audio notes  =  
 
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      = Rapid-firing weapons will quickly use up all the limited memory the game can access, bringing battle scene FPS to a crawl until they're gone (especially if you're firing payloads/missiles/drones instead of just bullets!). It won't crash, but it won't prevent you from spamming until you have 0.01 FPS either.
 
|windows exe notes      = Rapid-firing weapons will quickly use up all the limited memory the game can access, bringing battle scene FPS to a crawl until they're gone (especially if you're firing payloads/missiles/drones instead of just bullets!). It won't crash, but it won't prevent you from spamming until you have 0.01 FPS either.
 
|macos intel 32-bit app = true
 
|macos intel 32-bit app = true
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|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
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|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Revision as of 19:53, 26 October 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Children of a Dead Earth
Children of a Dead Earth cover
Developers
Q Switched Productions
Release dates
Windows September 23, 2016
macOS (OS X) September 23, 2016
Taxonomy
Genres Simulation
Themes Space
Children of a Dead Earth on HowLongToBeat
Children of a Dead Earth on IGDB
Children of a Dead Earth on MobyGames


General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/476530/pfx/[Note 1]

Save game data location

System Location
Windows
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/476530/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
OpenGL 4.3
Executable 32-bit 64-bit Notes
Windows
Rapid-firing weapons will quickly use up all the limited memory the game can access, bringing battle scene FPS to a crawl until they're gone (especially if you're firing payloads/missiles/drones instead of just bullets!). It won't crash, but it won't prevent you from spamming until you have 0.01 FPS either.
macOS (OS X)

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core i5 @ 1.70 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) Intel HD Graphics 4000
macOS (OS X)
Minimum
Operating system (OS) 10.7+
Processor (CPU) Intel Core i5 @ 1.70 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) Intel HD Graphics 4000


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References