|
|
Line 47: |
Line 47: |
| ===Croc: Legend of the Gobbos - Definitive Edition=== | | ===Croc: Legend of the Gobbos - Definitive Edition=== |
| {{Fixbox|description=Use a fan patch||fix= | | {{Fixbox|description=Use a fan patch||fix= |
− | {{ii}} Make a backup of <code>Croc.exe</code> (when using versions before 1.2.0 as that version dropped 32-bit support, so it came with <code>Croc64.exe</code> instead) and the <code>gdata</code> folder, in case anything goes wrong. | + | {{ii}} Make a backup of <code>Croc.exe</code> (only when using versions before 1.2.0 as that version dropped 32-bit support, as it comes with <code>Croc64.exe</code> instead) and the <code>gdata</code> folder, in case anything goes wrong. |
| # Download the [https://community.pcgamingwiki.com/files/file/1833-croc-definitive-patch/ patch here]. | | # Download the [https://community.pcgamingwiki.com/files/file/1833-croc-definitive-patch/ patch here]. |
| # Unzip the contents of <code>Croc Legend of the Gobbos - Definitive Edition.zip</code> into <code>{{p|game}}</code>. | | # Unzip the contents of <code>Croc Legend of the Gobbos - Definitive Edition.zip</code> into <code>{{p|game}}</code>. |
Revision as of 15:04, 17 October 2021
Key points
- Native Linux support when using the Definitive Edition
- It is possible to use the console version's full-length music thanks to fan patches.
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
|
|
|
Demos
Essential improvements
Patches
There are two official releases of Croc: Legend of the Gobbos. The original release only supports 3DFX graphics cards, A later release from 2000 added DirectX support, as well as some file changes. Use the Croc Unofficial Update to update an older releases to the DirectX compatible one.[1]
Notes
- Compatible with all fan created content.
Croc: Legend of the Gobbos - Definitive Edition
Use a fan patch
|
- Make a backup of
Croc.exe (only when using versions before 1.2.0 as that version dropped 32-bit support, as it comes with Croc64.exe instead) and the gdata folder, in case anything goes wrong.
- Download the patch here.
- Unzip the contents of
Croc Legend of the Gobbos - Definitive Edition.zip into <path-to-game> .
- Start the game with
Croc.exe .
Notes
- Can not be used together with the "music patch", Definitive Edition has it's own fix for the sound, combining these will crash the game on later levels.
- On weaker PC's, higher resolutions runs slower, change lighting to "Medium Lighting FX" or lower the resolution if lag occurs.
- Makes the game Linux compatible.
- Ability to use every type of soundtrack (PC, PSX and DEMO).
- No need for wrappers, works natively on modern Windows/Linux.
- Widescreen.
|
Game data
Configuration file(s) location
Save game data location
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
CD Music and Sound FX |
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Red Book CD audio |
|
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Russian |
|
|
|
Local retail release only. |
Issues fixed
Installer doesn't work (hangs)
Analyze wait chain
|
- Open Task Manager.
- Find AutoRun MFC Application on the list and expand it.
- Right-click 32-bit Setup Launcher (32-bit) and click on "Go to details".
- In the Details tab, right-click on the highlighted element and click on "Analyse Wait Chain".
- If there are elements on the list, select them and kill the process.
Notes:
- Most common programs causing issues are logitechg_discord.exe (Discord applet for Logitech Gaming Software) and nvcontainer.exe (part of Nvidia Experience).
|
CrocRun.exe crashes
Game crashes to desktop
No music
Use a custom patch[2]
|
Notes
- Can not be used together with the "Definitive Edition", combining these will crash the game.
- Replaces the redbook audio soundtrack with the soundtrack from the PS1 version, which includes numerous more tracks not present in other versions.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
5 |
Second release only. |
Glide |
2.42 |
|
Software renderer |
|
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
System requirements
Windows |
|
Minimum |
Operating system (OS) |
95 |
Processor (CPU) |
Intel Pentium 133 MHz |
System memory (RAM) |
32 MB |
Hard disk drive (HDD) |
20 MB |
Video card (GPU) |
2 MB of VRAM |
Notes
References