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Difference between revisions of "Template:Video/Documentation"

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m (Possible values.)
(updated glossary links)
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* <code>4k ultra hd</code>                - whether the game works in [[Glossary:4K Ultra HD|4K Ultra HD]] resolutions. Defines [[Property:4K Ultra HD]];
 
* <code>4k ultra hd</code>                - whether the game works in [[Glossary:4K Ultra HD|4K Ultra HD]] resolutions. Defines [[Property:4K Ultra HD]];
 
* <code>fov</code>                        - whether the game has modifiable [[Glossary:Field of view (FOV)|field of view (FOV)]]. Defines [[Property:Field of view (FOV)]];
 
* <code>fov</code>                        - whether the game has modifiable [[Glossary:Field of view (FOV)|field of view (FOV)]]. Defines [[Property:Field of view (FOV)]];
* <code>windowed</code>                  - whether the game has got a [[Glossary:Borderless fullscreen windowed|windowed]] mode. Defines [[Property:Windowed]];
+
* <code>windowed</code>                  - whether the game has got a [[Glossary:Windowed|Windowed]] mode. Defines [[Property:Windowed]];
 
* <code>borderless windowed</code>        - whether the game has got the option to run or can be run in [[Glossary:Borderless fullscreen windowed|borderless fullscreen windowed]] mode. Defines [[Property:Borderless fullscreen windowed]];
 
* <code>borderless windowed</code>        - whether the game has got the option to run or can be run in [[Glossary:Borderless fullscreen windowed|borderless fullscreen windowed]] mode. Defines [[Property:Borderless fullscreen windowed]];
 
* <code>anisotropic</code>                - whether the game has got [[Glossary:Anisotropic filtering (AF)|anisotropic filtering (AF)]]. Only applies to 3D games. Defines [[Property:Anisotropic filtering (AF)]];
 
* <code>anisotropic</code>                - whether the game has got [[Glossary:Anisotropic filtering (AF)|anisotropic filtering (AF)]]. Only applies to 3D games. Defines [[Property:Anisotropic filtering (AF)]];
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* <code>vsync</code>                      - whether the game has got some form of [[Glossary:Vertical sync (Vsync)|vertical sync (Vsync)]]. Defines [[Property:Vertical sync (Vsync)]];
 
* <code>vsync</code>                      - whether the game has got some form of [[Glossary:Vertical sync (Vsync)|vertical sync (Vsync)]]. Defines [[Property:Vertical sync (Vsync)]];
 
* <code>oculus rift</code>                - whether the game supports the [[Oculus Rift]]. Defines [[Property:Oculus Rift]];
 
* <code>oculus rift</code>                - whether the game supports the [[Oculus Rift]]. Defines [[Property:Oculus Rift]];
* <code>high frame rate</code>                      - whether the game supports [[Glossary:High frame rate|high frame rate]]s. Defines [[Property:High frame rate]];
+
* <code>high frame rate</code>                      - whether the game supports [[Glossary:Frame rate (FPS)|high frame rate]]s. Defines [[Property:High frame rate]];
 
* <code>color blind</code>                - whether the game has a [[Glossary:Color blind mode|color blind mode]]. Defines [[Property:Color blind mode]].
 
* <code>color blind</code>                - whether the game has a [[Glossary:Color blind mode|color blind mode]]. Defines [[Property:Color blind mode]].
  

Revision as of 00:09, 15 July 2014

Description

This settings table is meant to contain all information relating to video settings. If a setting is hackable or requires additional notes, add the information below the table in a header like so:

===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
Fixbox here
...

and make note of it in the table in the following fashion See [[#Field of view (FOV)|Field of view (FOV)]].. Any smaller notes can and should be included directly in the table.

Below is a more thorough explanation of each of the possible arguments. Apart from the WSGF related arguments, each can be appended with  notes to fill in the information in the Notes column.

All of the arguments may be set to: true, false, unknown, hackable and n/a (not applicable). Some rows will be however hidden from view in that case.

Arguments
Syntax
{{Video settings
|wsgf link                  = 
|widescreen wsgf award      = 
|multimonitor wsgf award    = 
|ultrawidescreen wsgf award = 
|4k ultra hd wsgf award     = 
|widescreen resolution      = 
|widescreen resolution notes= 
|multimonitor               = 
|multimonitor notes         = 
|ultrawidescreen            = 
|ultrawidescreen notes      = 
|4k ultra hd                = 
|4k ultra hd notes          = 
|fov                        = 
|fov notes                  = 
|windowed                   = 
|windowed notes             = 
|borderless windowed        = 
|borderless windowed notes  = 
|anisotropic                = 
|anisotropic notes          = 
|antialiasing               = 
|antialiasing notes         = 
|vsync                      = 
|vsync notes                = 
|oculus rift                = 
|oculus rift notes          = 
|high frame rate            = 
|high frame rate notes      = 
|color blind                = 
|color blind notes          = 
}}