User contributions
- 02:18, 30 June 2022 diff hist -1 m Star Wars: Jedi Knight II - Jedi Outcast →Mods: Changed crosschair in 'widescreen crosshair mod' to crosshair and added capitalization to those words.
- 14:33, 4 March 2022 diff hist +157 Mass Effect Legendary Edition →Depth of field
- 07:58, 16 December 2021 diff hist +259 S.T.A.L.K.E.R.: Call of Pripyat →OpenXRay: On the github page of OpenXRay and the readme included with its download, there are no details of additions/changes the mod brings, so my changes regarding additional settings have been added by simply comparing the settings screens.
- 11:34, 16 November 2021 diff hist +2 m Grand Theft Auto III →ThirteenAG's Widescreen Fix
- 14:33, 14 November 2021 diff hist +465 Company of Heroes →Issues fixed: Added fix for cinematic and cutscene low fps. I have tested the fix myself on Windows 10 and have found it has fixed almost all fps/stutter related issues in these areas.
- 10:16, 1 November 2021 diff hist -1 Mirror's Edge Catalyst →Depth of Field)
- 10:16, 1 November 2021 diff hist +25 m Mirror's Edge Catalyst →Depth of Field: Sorry for all the edits, I am just trying to make the header text not red lol
- 09:41, 1 November 2021 diff hist -5 m Mirror's Edge Catalyst →Depth of Field
- 07:17, 30 October 2021 (diff | hist) . . -30 . . Outdated link and Numpad issue on Talk:Mirror's Edge . . Praz (talk | contribs) hid the topic "Outdated link and Numpad issue" (test)
- 07:17, 30 October 2021 (diff | hist) . . +4 . . N Outdated link and Numpad issue on Talk:Mirror's Edge
- 11:45, 25 October 2021 (diff | hist) . . -4 . . Test on Talk:Battlefield V . . Praz (talk | contribs) hid a post on "Test" (Couldn't post topic in Mirror's edge category so tested BFV, which works. Will now post about this on forums.)
- 11:43, 25 October 2021 (diff | hist) . . +4 . . N Test on Talk:Battlefield V
- 11:31, 21 July 2021 (diff | hist) . . +459 . . N GTA IV&EFLC Graphics Fix and EFLC PC Quality Texture overwrite files in FusionFix on Talk:Grand Theft Auto IV
- 17:14, 17 May 2021 (diff | hist) . . +401 . . N Anti-aliasing entries are out dated on Talk:Deus Ex: Mankind Divided