User contributions
- 19:56, 21 April 2024 diff hist -4 m 9th Dawn Classic - Clunky controls edition →API: Note bitness and rendering API current
- 19:51, 21 April 2024 diff hist -1 m 9th Dawn II →API: Note bitness and rendering API current
- 18:25, 3 April 2024 diff hist +2 m The Lamplighters League →API: Note rendering API current
- 10:59, 1 April 2024 diff hist +4 m Joe Danger →API: Note rendering API current
- 23:18, 23 February 2024 diff hist -4 m Light of Altair →API: Note bitness and rendering API current
- 23:14, 23 February 2024 diff hist +1 m Grand Ages: Rome →API: Note rendering API current
- 15:40, 22 February 2024 diff hist +2 m Deep Rock Galactic: Survivor →API: Note rendering API
- 21:25, 9 February 2024 diff hist +4 m Exanima →API: Note rendering API current
- 12:14, 30 January 2024 diff hist +177 m Enshrouded Add game engine
- 13:26, 23 January 2024 diff hist +1 m Rush for Berlin →API: Add rendering api current
- 15:23, 13 January 2024 diff hist +2 m The Legend of Heroes: Trails from Zero →API: Add api current
- 18:40, 7 January 2024 diff hist +36 m Svarog's Dream Add engine and api current
- 21:44, 28 December 2023 diff hist -6 m Eets Munchies →API: Add Windows and Linux API and bitness current
- 21:17, 28 December 2023 diff hist +12 m Shank →API: Note API and bitness for Linux version
- 21:01, 28 December 2023 diff hist +20 m Don't Starve →API: Note API
- 20:45, 28 December 2023 diff hist +2 m Invisible, Inc. →API: Correct Windows API to 9Ex current
- 20:43, 28 December 2023 diff hist +13 m Invisible, Inc. →API: Note API and Windows bitness
- 20:34, 28 December 2023 diff hist +12 m Warhammer 40,000: Dawn of War II →API: Note Linux API and bitness
- 13:41, 20 December 2023 diff hist +17 Saints Row 2 →API: Note API for Linux version
- 12:23, 20 December 2023 diff hist +14 m Trine 3: The Artifacts of Power →API: Add Linux api and bitness current
- 22:34, 5 November 2023 diff hist -1 m Batora: Lost Haven Add bitness and d3d12 current
- 19:38, 22 September 2023 diff hist -18 m Age of Darkness: Final Stand Add some basic info current
- 19:19, 19 September 2023 diff hist +1 m Dark Age of Camelot →API: Note API current
- 14:12, 15 September 2023 diff hist +72 m Legion TD 2 →API: Note API and correct bitness current
- 20:39, 14 September 2023 diff hist +5 m Minit →API: Note Linux API and bitness current
- 20:22, 14 September 2023 diff hist +2 m Shadows of Doubt →API: Note API
- 20:21, 14 September 2023 diff hist +30 m Core Keeper →API: Note API and set 32-bit Linux to false
- 20:06, 14 September 2023 diff hist +13 m Total War: Warhammer →API: Note Linux API and set 32-bit to false
- 20:03, 14 September 2023 diff hist -5 m Total War: Warhammer III →API: Note Linux bitness
- 20:02, 14 September 2023 diff hist +10 m Total War: Warhammer II →API: Note Linux API and bitness
- 19:42, 5 September 2023 diff hist +49 N Battlestrike: Secret Weapons Create a redirect page for Battlestrike: Secret Weapons current Tag: New redirect
- 08:48, 21 August 2023 diff hist +1 m Xenus II: White Gold →API: Game uses d3d9
- 21:35, 18 August 2023 diff hist +3 m BlazBlue Centralfiction →API: Correct d3d api to 9Ex and bitness to 32 current
- 16:09, 18 August 2023 diff hist -15 m Halo Online →API: Denote the direct3d version as 9Ex to follow current standard.
- 21:31, 17 August 2023 diff hist +82 m DXVK Include the two other main devs under Developers current
- 12:49, 17 August 2023 diff hist +3 m She Sees Red →API: Game is 64bit d3d11
- 10:53, 17 August 2023 diff hist -22 m DXVK →Installation: Remove mention of d3d10 and d3d10_1 DLLs. They aren't included anymore and it was recommended to use either Windows or Wines own anyway. In dxvk d3d10core is implemented through d3d11 so one also needs that dll
- 17:45, 16 August 2023 diff hist +3 m Steins;Gate Elite →Other information: Game uses 9Ex current
- 16:45, 15 August 2023 diff hist -3 m Poppy Playtime →API: Type direct3d version correctly whoops
- 16:44, 15 August 2023 diff hist +5 m Poppy Playtime →API: Game uses d3d11
- 11:57, 14 August 2023 diff hist +1 m Injustice: Gods Among Us →API: Game is 32bit
- 11:52, 14 August 2023 diff hist -3 m Injustice: Gods Among Us →API: Game uses 9Ex to render. Doesn't load the d3d10 or d3d11 dll's in the background either.
- 08:57, 14 August 2023 diff hist +2 m Kingdom Under Fire: The Crusaders →API: Correct API to 9Ex current
- 21:18, 13 August 2023 diff hist -1 m Code of Honor 3: Desperate Measures →Other information: Added api version and bitness
- 20:55, 13 August 2023 diff hist -1 m Europa Universalis IV →API: Game uses 9Ex
- 15:45, 5 July 2023 diff hist -6 m Castle Strike →API: Game uses d3d8 current