Minit

From PCGamingWiki, the wiki about fixing PC games
Minit
Minit cover
Developers
JW, Kitty, Jukio, and Dom
Publishers
Devolver Digital
Engines
GameMaker Studio 2[1][2]
Release dates
Windows April 3, 2018
macOS (OS X) April 3, 2018
Linux April 3, 2018
Minit on MobyGames
Minit on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (see notes)
DRM-free when launched directly from executable.[3]
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Microsoft Store
Microsoft Store
Xbox Game Pass for PC
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\minitGMS2\minitSaves\minit_v1.sav
Microsoft Store
macOS (OS X)
Linux
Steam <Steam-folder>\userdata\<user-id>\609490\remote\minit_v1.sav
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\minitGMS2\minitSaves\minit_v1.sav
Microsoft Store
macOS (OS X)
Linux
Steam <Steam-folder>\userdata\<user-id>\609490\remote\minit_v1.sav

Save game cloud syncing[edit]

Video settings[edit]

General settings.
General settings.
Graphics feature State Notes
Widescreen resolution
Base resolution is 320x240, scaled with nearest neighbor keeping aspect ratio and adding black bars.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Fully resizeable. Keeps aspect ratio and adds black bars.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Game speed tied to framerate. Cap the frame rate to 60 FPS.
High dynamic range display (HDR)
Color blind mode
The game is black and white.

Input settings[edit]

Keyboard rebinding.
Keyboard rebinding.
Controller rebinding.
Controller rebinding.
Keyboard and mouse State Notes
Remapping
One bind per action.
Mouse acceleration
Mouse not used with game at all.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Only for use and retry actions. Movement is hard bound to d-pad and left stick and pause menu to Start/Menu/Options.
Controller sensitivity
Digital movement only.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Connection modes V1. Wired and Wireless adaptor.
V2 untested. Bluetooth does not work.
Tracked motion controllers
Generic/other controllers
[4]
Button prompts
Additional information
Controller hotplugging
Might require returning to main menu.
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Master, Music.
Surround sound
7.1[5]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Issues fixed[edit]

Too fast/slow gameplay speed[edit]

This can also cause attacks to freeze the game for several seconds.
Disable G-Sync or Freesync for the game[6]
  1. For Nvidia, create profile for the game and change monitor technology to fixed refresh rate.
Cap the frame rate to 60 FPS[6]
  1. Using windowed mode should enable games own FPS cap. For fullscreen, cap the frame rate using external solutions.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Dual-core Intel Pentium E2210 2200 MHz
AMD Athlon 64 2800+ 1800 MHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) Nvidia GeForce 6500
ATI Radeon X1300
256 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) 10.9
Processor (CPU) Dual-core Intel Pentium D 830 3000 MHz
AMD Athlon 64 4000+ 2600 MHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) Nvidia GeForce 7600 GS
ATI Radeon HD 2400 PRO
256 MB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu 16.04
Processor (CPU) Dual-core Intel Pentium D 830 3000 MHz
AMD Athlon 64 4000+ 2600 MHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) Nvidia GeForce 7600 GS
ATI Radeon HD 2400 PRO
256 MB of VRAM

References

  1. Verified by User:Marioysikax on 2018-10-23
  2. YoYo Games launches open beta for Nintendo Switch version of GameMaker Studio 2 - last accessed on 2019-10-03
    "We’ve already seen the first wave of GameMaker Studio 2 titles announced for Nintendo Switch, including Hyper Light Drifter, Minit and Undertale..."
  3. Verified by User:Baronsmoki on 2019-10-03
  4. Minit on itch.io - last accessed on 2018-10-24
    "Inputs: Keyboard, Xbox controller, Gamepad (any), Playstation controller"
  5. Verified by User:Baronsmoki on 2019-10-03
    Tested with Special K.
  6. 6.0 6.1 Verified by User:Marioysikax on 2018-11-13