User contributions
- 06:48, 28 January 2024 diff hist +3 m Need for Speed: Hot Pursuit 2 formatting current
- 06:40, 28 January 2024 diff hist +384 m Need for Speed: Hot Pursuit 2 NFSHP2 on Nvidia cards can utilise SGSSAA using the same AA compatibility flag as NFSUG1 (same engine)
- 19:47, 12 September 2023 diff hist +175 MotoGP 2 →Availability
- 17:04, 12 September 2023 diff hist +22 m MotoGP 2 →Configuration file(s) location
- 16:53, 12 September 2023 diff hist +1 m MotoGP 2 →Video
- 16:50, 12 September 2023 diff hist +99 MotoGP 2 →Video
- 19:17, 11 September 2023 (diff | hist) . . +320 . . Changing the game's frame-rate cap. on Talk:MotoGP 2
- 19:12, 11 September 2023 (diff | hist) . . +13 . . Changing the game's frame-rate cap. on Talk:MotoGP 2
- 15:55, 11 September 2023 diff hist +264 MotoGP 2 →Video
- 13:52, 11 September 2023 (diff | hist) . . +536 . . N Changing the game's frame-rate cap. on Talk:MotoGP 2
- 17:08, 2 February 2023 diff hist +294 m Hyperdimension Neptunia Re;Birth 1 →Widescreen resolution
- 16:42, 2 February 2023 diff hist +647 Hyperdimension Neptunia Re;Birth 1 →Widescreen resolution - Use the 'Lossless Scaling' app on Steam
- 06:54, 24 January 2023 diff hist +572 m Megadimension Neptunia VIIR →High frame rate - better explanation on the floating point value, so users are not stuck using just multiples of 60 FPS
- 17:44, 19 January 2023 diff hist +358 m Nvidia Profile Inspector 0x00666634 is a SILK Test App flag, required for SILK Smoothness
- 17:31, 19 January 2023 diff hist +85 m Nvidia Profile Inspector Update description for "Maximum frames allowed"
- 17:18, 19 January 2023 diff hist +481 m Nvidia Profile Inspector Update description for "OpenGL default swap interval"