Difference between revisions of "X-Men: The Ravages of Apocalypse"
SirYodaJedi (talk | contribs) m (→Availability) |
SirYodaJedi (talk | contribs) m (→Video settings) |
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|4k ultra hd notes = A [[Quake#Source ports|source port]] is required for easy selection. | |4k ultra hd notes = A [[Quake#Source ports|source port]] is required for easy selection. | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = For GLQuake, use <code>+fov </code> in the console, followed by the desired field-of-view.<br/>A [[Quake#Source ports|source port]] is required for easy selection. | + | |fov notes = For GLQuake, use <code>+fov </code> in the console, followed by the desired field-of-view.<br/>A [[Quake#Source ports|source port]] is required for easy selection. |
|windowed = true | |windowed = true | ||
|windowed notes = Limited native support. See [[Quake#Source ports|Source ports]]. | |windowed notes = Limited native support. See [[Quake#Source ports|Source ports]]. |
Revision as of 17:04, 2 January 2019
Developers | |
---|---|
Zero Gravity Entertainment | |
Publishers | |
WizardWorks | |
Engines | |
Quake engine | |
Release dates | |
DOS | November 30, 1997 |
Windows | November 30, 1997 |
Mac OS (Classic) | November 30, 1997 |
macOS (OS X) | June 5, 2006 |
Linux | June 5, 2006 |
⤏ Go to series page | |
Subseries of Marvel | |
X-Men: Madness in Murderworld | 1989 |
X-Men II: The Fall of the Mutants | 1990 |
X-Men vs. Street Fighter | 1996 |
X-Men: Children of the Atom | 1997 |
X-Men: The Ravages of Apocalypse | 1997 |
X2: Wolverine's Revenge | 2003 |
X-Men Legends II: Rise of Apocalypse | 2005 |
X-Men: The Official Game | 2006 |
X-Men Origins: Wolverine - Uncaged Edition | 2009 |
Deadpool | 2013 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Without modifications CD is required for in-game music. | |||
Developer website | Missing soundtrack from retail release; replacement available from the files section of the wiki. |
- Requires a full copy of Quake or a Quake source port to run.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\xmen[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\xmen[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux |
Video settings
Input settings
Mouselook
To set mouselook to always on, add +mlook
to autoexec.cfg
.
Xbox 360 Controller support
Using existing joystick support, it is possible to add support for XInput-based controllers.
A list of configurations for the devices can be found in the Files section.
It will not add triggers support for XInput-based controllers as Quake treats them as axes and won't allow to map them. As a workaround, an XInput-to-DirectInput wrapper can be used, such as XInput Plus (actual tool is in English).
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Use the FTE Quakeworld source port. |
||
LAN play | 16 | Co-op, Versus |
||
Online play | 16 | Co-op, Versus For modern Internet support and other extra multiplayer-centric features, a source port is required. See Source ports. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Pull down the console (~) and type connect <server address or ip> . |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 26000 |
UDP | 26000 |
- Universal Plug and Play (UPnP) support status is unknown.
- This is the default port used. It can be changed in-game by the user.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1 | |
Software renderer | ||
Vulkan | 1.0 | The vkQuake source port is required. |
DOS video modes | VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Linux | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 4.0 | 6.22 |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | VGA |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).