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Topic on Talk:Fable Anniversary

  • (cur prev topic) 01:21, 6 July 2016 . . Anonymous (talk | contribs) commented on "Does setting bSmoothFrameRate to False remove framerate smoothing?" (I think it was me believing bSmoothFrameRate controlled how high v-sync could go; ergo, if my theory was correct, bSmoothFrameRate=false...) . . +438
  • (cur prev topic) 20:00, 5 July 2016 . . Mirh (talk | contribs) commented on "Does setting bSmoothFrameRate to False remove framerate smoothing?" (http://pcgamingwiki.com/w/index.php?title=Fable_Anniversary&diff=128180&oldid=128178 http://pcgamingwiki.com/w/index.php?title=Fable_Anni...) . . +408
  • (cur prev topic) 17:01, 22 September 2014 . . Keith (talk | contribs) commented on "Does setting bSmoothFrameRate to False remove framerate smoothing?" (Yes I have 120Hz. I changed them in WellingtonEngine.ini BaseEngine.ini and DefaultEngine.ini and set the files to read-only. The edits d...) . . +231
  • (cur prev topic) 13:00, 22 September 2014 . . Marioysikax (talk | contribs) commented on "Does setting bSmoothFrameRate to False remove framerate smoothing?" (Because problem is that vsync is actually capping the frame rate, without it everythings fine, at least according to article and TBs stat...) . . +363
  • (cur prev topic) 12:44, 22 September 2014 . . Mirh (talk | contribs) commented on "Does setting bSmoothFrameRate to False remove framerate smoothing?" (What's the news in v-sync locking framerate? Or do you have 120Hz screens?) . . +74
  • (cur prev topic) 01:32, 22 September 2014 . . Keith (talk | contribs) commented on "Does setting bSmoothFrameRate to False remove framerate smoothing?" (No, the frame rate is still capped at 62 even with all instances of bSmoothFrameRate set to false (with Vsync on).) . . +114
  • (cur prev topic) 01:10, 22 September 2014 . . Anonymous (talk | contribs) commented on "Does setting bSmoothFrameRate to False remove framerate smoothing?" (Can anyone test and see if setting bSmoothFrameRate to False in the game's settings files removes the locked framerate while using V-Sync...) . . +332