This page is a
stub: it lacks content and/or basic article components. You can help to
expand this page
by adding an image or additional information.
General information
- Official game site
- Official forums
- Official Titanfall Wiki
- Unofficial Titanfall Wiki
Availability
- All versions require Origin DRM.
Essential improvements
Launch Options
Add one or more of the following as command line arguments in Origin.
Flag |
Description
|
-novid |
Disables intro videos
|
-high |
Force Titanfall to launch as a high priority process
|
-noborder |
Removes the border around Titanfall if ran in Windowed mode
|
-window |
Runs the game in windowed mode
|
+cl_showfps 1 or 2 |
Displays the game FPS at the top-right (1) or top-left (2)
|
+m_rawinput 1 |
Raw mouse input, may fix mouse lag (or may have no effect[2])
|
-nomenuvid 1 |
Disables looping video on the main menu
|
Game data
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Network
Multiplayer types
Issues unresolved
Disable film grain
- The game has a film grain effect constantly active even in multiplayer. Currently there's no way to remove it from the game.
Issues fixed
Cannot select higher resolution than native one when using Nvidia DSR or AMD VSR
- Please note changing video settings in-game will reset the resolution to whatever is selected in the game menu.
System requirements
- Requires a 64-bit operating system.
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
7 |
8.1, 10 |
Processor (CPU) |
Intel Core i3-3600
| Intel Core i5-6600 |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
45 GB | |
Video card (GPU) |
Nvidia GeForce GTX 660 AMD Radeon HD 7850 DirectX 11 compatible
| Nvidia GeForce GTX 1060 AMD Radeon RX 480 DirectX 11 compatible |
References
- ↑ E3 2016: Respawn Talks Content Variety, Reworked Engine in Titanfall 2 - Hardcore Gamer - last accessed on 2016-10-23
- "On Titanfall we started with the Source engine; we replaced the renderer, we replaced the audio system, we replaced the net code. What we have now is very different from that. We have stuck with the Titanfall engine, but we did a lot of rendering improvements.There has been a whole bunch of areas where we make big changes to the engine, so there’s not a lot of Source left; we continue to rip out chunks and rewrite chunks and make it do exactly what we want to get out of this engine, and get the performance what we’re looking for."
- ↑ Reddit comment by dev about launch options