Difference between revisions of "The Ship"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
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|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 09:31, 23 March 2018
Developers | |
---|---|
Outerlight | |
Publishers | |
Blazing Griffin | |
Engines | |
Source | |
Release dates | |
Windows | July 30, 2006 |
The Ship | |
---|---|
The Ship | 2006 |
The Ship: Remasted | 2016 |
Key points
- Small community
- Server list is broken, fix is available.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | The Ship, The Ship Single Player, and The Ship Tutorial come as three separate library options in Steam. |
Essential improvements
Finding multiplayer games
The master server does not work in game, to get around this follow these steps:
Use Steam's generic server browser[citation needed] |
---|
Notes
|
Skip intro videos
Use -novid command line argument[citation needed]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\ship\cfg\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2400/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\ship\SAVE\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2400/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Windows and Linux dedicated server available under Tools in Steam client. | |
Self-hosting | ||
Direct IP | Direct connect via console or Steam protocol. |
Issues unresolved
The game can no longer communicate with the master servers. Unlikely to ever be fixed.
Use an external server list[1] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6, 7, 8, 8.1, 9 | |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP, 7 | |
Processor (CPU) | 1.8 GHz | 2.8 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 8 compatible | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (2400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.