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Difference between revisions of "The Immortal"

From PCGamingWiki, the wiki about fixing PC games
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{{ii}} No data is stored (progress is saved using certificate passwords given at the end of each level).
 
{{ii}} No data is stored (progress is saved using certificate passwords given at the end of each level).
  
==Video settings==
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==Video==
{{Video settings
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{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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}}
 
}}
  
==Input settings==
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==Input==
{{Input settings
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{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
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==Audio==
{{Audio settings
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{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    = On/off only (toggle with {{key|Ctrl|S}}).
 
|separate volume notes    = On/off only (toggle with {{key|Ctrl|S}}).
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|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
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|red book cd audio        =
 +
|red book cd audio notes  =
 
}}
 
}}
  

Revision as of 11:48, 18 May 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
The Immortal
The Immortal cover
Developers
Sandcastle
DOS Kenneth L. Hurley
Publishers
Electronic Arts
Release dates
DOS 1991
The Immortal guide on StrategyWiki
The Immortal on Wikipedia

Availability

Source DRM Notes Keys OS
Retail
Prompts for answers from manual, code wheel, etc.
DOS

Game data

No data is stored (progress is saved using certificate passwords given at the end of each level).

Video

Graphics feature State Notes
Widescreen resolution
320x200 only.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS
120+ FPS

Input

Audio

Audio feature State Notes
Separate volume controls
On/off only (toggle with Ctrl+S).
Surround sound
Subtitles
Everything is text-based.
Closed captions
Mute on focus lost
For DOSBox change the priority background value in the DOSBox configuration file.

Localizations

Language UI Audio Sub Notes
English

Other information

Command line arguments

This game detects the available sound and video hardware but this can also be set manually by adding the desired command(s) after the executable name, e.g. IMMORTAL EGA ADLIB[1]
Command Description
KEYBOARD Sets keyboard control.
MCGA Sets Multi-Color Graphics Array (MCGA) 16-color mode.
EGA Sets Enhanced Graphics Adapter (EGA) mode.
ROLAND Sets Roland sound. Required for the Roland MT-32 (Roland hardware is not detected automatically).[1]
ADLIB Sets AdLib sound.
PC Sets PC speaker sound.

API

Technical specs Supported Notes
DOS video modes MCGA, EGA, VGA

System requirements

DOS
Minimum
Operating system (OS) DOS 2.11
Processor (CPU)
System memory (RAM) 640 KB
Hard disk drive (HDD)
Video card (GPU) EGA, MCGA, VGA


References

  1. 1.0 1.1 The Immortal IBM/Tandy Command Summary Card