The Flame in the Flood

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Revision as of 14:47, 13 July 2020 by Baronsmoki (talk | contribs) (Updated official website)
The Flame in the Flood
The Flame in the Flood cover
Developers
The Molasses Flood
Publishers
Curve Digital
Engines
Unreal Engine 4
Release dates
Windows February 24, 2016
macOS (OS X) February 24, 2016
The Flame in the Flood on MobyGames
The Flame in the Flood on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go into <path-to-game>\RiverGame\Content\Movies
  2. Delete or rename FITF_Titled_Hero.mp4

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\RiverGame\Saved\Config\WindowsNoEditor\
Microsoft Store
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/318600/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\RiverGame\Saved\SaveGames\
Microsoft Store
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/318600/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video settings

General Settings
General Settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Game is Vert- which causes the game to be unplayable on multi-monitor setups. To fix this see Multi-monitor.
Ultra-widescreen
See Multi-monitor fix below.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
See High frame rate fix below.
High dynamic range display (HDR)

Multi-monitor

Instructions[citation needed]
  1. Go to the configuration files location.
  2. Open Engine.ini.
  3. Add the following lines to the end of the file.
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

Completely breaks the FoV scaling causing it to skyrocket to insane levels.

High frame rate

Instructions[citation needed]
  1. Go to the configuration files location.
  2. Open Engine.ini.
  3. Add the following lines:
[/script/engine.engine]
bSmoothFrameRate=false

Input settings

Keyboard and mouse State Notes
Remapping
Never properly implemented by the developer, who only provided an unofficial solution in the form of a few lines that can be added to a .ini config file of the game.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only.
Full controller support
Controller remapping
Dev has no intention of supporting controller remapping, as seen from this 2016 Steam comment.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Stereo output only.
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Polish
Brazilian Portuguese
Russian
Spanish

VR support

3D modes Native Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL 4.1
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Physics PhysX
Audio FMOD

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) 2.5 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.9.2
Processor (CPU) 2.5 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Dedicated
OpenGL 4.1 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/318600/ in addition to or instead of this directory. The app ID (318600) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References