Talk:Gurumin: A Monstrous Adventure
- (cur prev topic) 16:11, 9 May 2023 . . Jigen123 (talk | contribs) marked the topic "Offensive mod link." as resolved (marked as resolved) . . 0
- (cur prev topic) 14:04, 9 May 2023 . . Thebrickstershotpizza (talk | contribs) commented on "Offensive mod link." (How can I provide evidence?) . . +27
- (cur prev topic) 14:04, 9 May 2023 . . Thebrickstershotpizza (talk | contribs) commented on "Offensive mod link." (How can I provide evidence?) . . +27
- (cur prev topic) 10:45, 9 May 2023 . . Jigen123 (talk | contribs) edited a post on "Offensive mod link." . . +21
- (cur prev topic) 10:42, 9 May 2023 . . Jigen123 (talk | contribs) edited a post on "Offensive mod link." . . +725
- (cur prev topic) 10:00, 9 May 2023 . . Jigen123 (talk | contribs) edited a post on "Offensive mod link." . . -7
- (cur prev topic) 09:55, 9 May 2023 . . Jigen123 (talk | contribs) commented on "Offensive mod link." (Let's first say that a thread like this where anons joined just to throw some questionable accusations at the site and its editors becaus...) . . +544
- (cur prev topic) 23:14, 8 May 2023 . . Thebrickstershotpizza (talk | contribs) commented on "Offensive mod link." (I don't want anyone to get the wrong idea but localization and censorship is a topic of interest to me and I always check this wiki befor...) . . +1,223
- (cur prev topic) 13:50, 6 May 2023 . . Thebrickstershotpizza (talk | contribs) commented on "Differences to original japanese release?" (I know I'm 8 years late but I found an ISO on archive and I played a level. It crashes a lot but I didn't see much of a difference if any...) . . +176
- (cur prev topic) 21:38, 8 June 2022 . . 68.51.178.154 (talk) commented on "Offensive mod link." (Thank you for this change. While the best solution would be for edits of this sort of controversial nature to not be allowed anywhere, af...) . . +650
- (cur prev topic) 20:17, 8 June 2022 . . Andytizer (talk | contribs) commented on "Offensive mod link." (Ad-hominem attacks are not acceptable (by both users and by Senior editors), and therefore we will apply warnings for Harassing users. Fu...) . . +359
- (cur prev topic) 14:46, 8 June 2022 . . 68.51.178.154 (talk) commented on "Offensive mod link." (As the other editor here (thought I did a pretty good job at meeting somewhere in the middle, apparently not) I have to add that upon vie...) . . +1,287
- (cur prev topic) 22:41, 7 June 2022 . . 68.187.232.12 (talk) commented on "Offensive mod link." (Perhaps the game was changed purposely by the developers to remove offensive content and that should be upheld, or would you rather just...) . . +498
- (cur prev) 18:50, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 12:38, 17 August 2015 . . BONKERS (talk | contribs) commented on "OK. So I did quite a bit more testing for MSAA and performance. Here are my results." (|You only have to disable "Depth of Field" and "Backbuffer" for MSAA to work.| However, 4xMSAA would not work on my 980. It would simply...) . . +1,747
- (cur prev topic) 13:17, 7 August 2015 . . Marioysikax (talk | contribs) commented on "It's worth noting that the max FPS cap is irrelevant and causes performance problems. Other various issues,.exe name, AA. Resolution support is very limited." (MSAA really is odd one, but it did start to work for me once I disabled those three settings. There's something odd in whole game as laun...) . . +955
- (cur prev topic) 13:01, 7 August 2015 . . BONKERS (talk | contribs) commented on "Differences to original japanese release?" (Yes, I think that is a wise choice. Because usually Falcom releases patches for their games on their website or via an updated retail ver...) . . +795
- (cur prev topic) 12:42, 7 August 2015 . . Marioysikax (talk | contribs) commented on "Differences to original japanese release?" (So because original release is so hard to aquire and because this version is the one that's being sold and used, I would go with keeping...) . . +238
- (cur prev topic) 12:05, 7 August 2015 . . BONKERS (talk | contribs) commented on "It's worth noting that the max FPS cap is irrelevant and causes performance problems. Other various issues,.exe name, AA. Resolution support is very limited." (I did a lot of testing on this when it was released but have been too lazy to make a page for the game. http://forums.guru3d.com/showpost...) . . +850
- (cur prev topic) 11:55, 7 August 2015 . . BONKERS (talk | contribs) commented on "Differences to original japanese release?" (It's an updated version of the original PC version but with backported PSP content from what I understand. Tracking down a Japanese copy...) . . +266
- (cur prev topic) 01:01, 7 August 2015 . . Marioysikax (talk | contribs) commented on "Differences to original japanese release?" (I based the article entirely around the 2015 release of the game. Originally game was released in japan 2004 - 11 years ago - so I'm assu...) . . +644