Difference between revisions of "Tales of Zestiria"
From PCGamingWiki, the wiki about fixing PC games
(Unnecessary. This is PURELY for an audio fix. If you want to add your own stuff for your framerate fix. Create a new fixbox for it. As for channels, why would someone using a 2.1 system need to set it to anything but that? Better safe then sorry.) |
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Line 267: | Line 267: | ||
#Download the latest version of [https://github.com/Kaldaien/TZF/releases/latest ToZFix here "tzfix.zip"]. | #Download the latest version of [https://github.com/Kaldaien/TZF/releases/latest ToZFix here "tzfix.zip"]. | ||
#Navigate to <code>{{P|steam}}\steamapps\common\Tales of Zestiria</code> and unpack <code>d3d9.dll,d3d9.ini,tzfix.dll and tzfix.ini</code> here without the "TzFix" folder. | #Navigate to <code>{{P|steam}}\steamapps\common\Tales of Zestiria</code> and unpack <code>d3d9.dll,d3d9.ini,tzfix.dll and tzfix.ini</code> here without the "TzFix" folder. | ||
− | #Open <code>d3d9.ini</code> using a text editor such as Notepad or [https://notepad-plus-plus.org/ Notepad++] and modify the "[RSFN.OSD]" section to say "Show=false" | + | #Open <code>d3d9.ini</code> using a text editor such as Notepad or [https://notepad-plus-plus.org/ Notepad++] and modify the "[RSFN.OSD]" section to say "Show=false". Save the file. |
− | #Open <code>tzfix.ini</code>, under the section "[TZFIX.Audio]" change "Channels=" to the maximum number of channels the game is allowed to use (Remember that a Sub Woofer ;.1; counts as a channel. So 5.1 will be 6 channels, 7.1 is 8, 2.1 is 3, 2.0 is 2) | + | #Open <code>tzfix.ini</code>, under the section "[TZFIX.Audio]" change "Channels=" to the maximum number of channels the game is allowed to use (Remember that a Sub Woofer ;.1; counts as a channel. So 5.1 will be 6 channels, 7.1 is 8, 2.1 is 3, 2.0 is 2) |
#Set "EnableFix=" to "EnableFix=true" | #Set "EnableFix=" to "EnableFix=true" | ||
− | #In the section "[TZFIX.FrameRate]", change "FixStutter=true" to "FixStutter=false" | + | #In the section "[TZFIX.FrameRate]", change "FixStutter=true" to "FixStutter=false". |
#Save the file | #Save the file | ||
}} | }} |
Revision as of 00:26, 8 November 2015
Developers | |
---|---|
Bandai Namco Games | |
Release dates | |
Windows | October 20, 2015 |
Tales of | |
---|---|
Tales of Eternia Online | 2006 |
Tales of Zestiria | 2015 |
Tales of Symphonia | 2016 |
Tales of Berseria | 2017 |
Tales of Vesperia: Definitive Edition | 2019 |
Tales of Arise | 2021 |
Key points
- Frame rate is capped at 30 FPS.[1]
- The game speed is bound to the frame rate, meaning that any frame rate drops will force the game to slow down.
General information
Availability
- All versions require Steam.
DLC and expansion packs
Name | Notes | |
---|---|---|
Alisha's Story | Free download until November 19, 2015. (Requires free BANDAI NAMCO GAMES account.) | |
Mystic Artes | Currently exclusive to pre-orderers | |
Attachments Set | ||
Seaside Resort Costumes Set | ||
School Costume Set | ||
Adventure Items |
- See this Steam Community Discussion for how to reedem and use DLC in-game.
Game data
Copnfiguration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/351970/pfx/[Note 1] |
Save game location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/351970/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Vertical sync (Vsync)
- While the game does feature a Vsync option, it requires additional steps to work correctly.
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | English or Japanese Audio set on runtime. Cannot change without restarting. | |||
Japanese | English or Japanese Audio set on runtime. Cannot change without restarting. | |||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Brazilian Portuguese | ||||
Russian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Can use 2 controllers or Mouse and Keyboard + controller. |
||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Sound distortion at Sample Rates higher than 44100khz
Instructions |
---|
Or
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
- No middleware information; you can edit this page to add it.
System requirements
- 64-bit system is recommended.[citation needed]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8 (64-bit) |
Processor (CPU) | Core 2 Duo 2.4 GHz Athlon 64 X2 5200+ 2.6 GHz |
Intel Core i3-530 2.93 GHz AMD Phenom II X4 940 3.0 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 12 GB | 12 GB |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 4830 DirectX 9.0 compatible | Nvidia GeForce GTX 560 Ti AMD Radeon HD 7850 |
Other | Gamepad support.[citation needed] |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/351970/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (351970) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Local multiplayer games
- Invalid template usage (API)
- Pages needing references
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)