Difference between revisions of "Superhot: Mind Control Delete"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd notes = Technically yes, but the performance hit on high resolutions murders fps and makes the game unplayable. | |4k ultra hd notes = Technically yes, but the performance hit on high resolutions murders fps and makes the game unplayable. | ||
|fov = false | |fov = false | ||
− | |fov notes = Feels ~90°. Perhaps, same fov as in original | + | |fov notes = Feels ~90°. Perhaps, same fov as in original Superhot? Maybe higher fov could be achieved with custom 21x9 ultra widescreen resolutions with CustomResolutionUtility? |
|windowed = false | |windowed = false | ||
|windowed notes = No obvius way to enable, no option to enable it in-game or in the launcher. | |windowed notes = No obvius way to enable, no option to enable it in-game or in the launcher. | ||
Line 101: | Line 101: | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = unknown | |controller support = unknown | ||
− | |controller support notes = Original | + | |controller support notes = Original superhot has XInput and DirectInput controller support. No reason this new superhot game, on the same engine, shouldn't have it. |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
Line 156: | Line 156: | ||
|closed captions = n/a | |closed captions = n/a | ||
|closed captions notes = not needed, game has no spoken words | |closed captions notes = not needed, game has no spoken words | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Same as original superhot? |
|eax support = false | |eax support = false | ||
|eax support notes = | |eax support notes = | ||
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|directdraw notes = | |directdraw notes = | ||
|opengl versions = | |opengl versions = | ||
− | |opengl notes = OS X and Linux only. (No reason it shoudn't be same as original | + | |opengl notes = OS X and Linux only. (No reason it shoudn't be same as original superhot. When the game releases on those platforms, that is.) |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = |
Revision as of 21:20, 6 March 2019
Developers | |
---|---|
Superhot Team | |
Release dates | |
Windows | Early access |
Superhot | |
---|---|
Superhot | 2016 |
Superhot VR | 2016 |
Superhot: Mind Control Delete | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/690040/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/690040/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud | not found in my version, possibly could be added later | |
Ubisoft Connect | ||
Xbox Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | No spoken words. All communication via onscreen text. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core 2 Duo E8600 3.3GHz / Intel Core 2 Quad Q6600 2.4GHz or equivalent. | Intel Core i5-4440 3, 10.0 GHz |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 9600GT or Nvidia GeForce GTX 650 or equivalent (GPU bottle-necking. Struggles to keep 60fps on medium to high resolutions.) 512 MB of VRAM | Nvidia GeForce GTX 660 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/690040/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (690040) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.