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Difference between revisions of "Subnautica"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
(Leaving Early Access 23th Jan)
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{{Infobox game/row/engine|Unity}}
 
{{Infobox game/row/engine|Unity}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|EA}}
+
{{Infobox game/row/date|Windows|January 23, 2018}}
{{Infobox game/row/date|OS X|EA}}
+
{{Infobox game/row/date|OS X|January 23, 2018}}
 
|steam appid  = 264710
 
|steam appid  = 264710
 
|steam appid side  =  
 
|steam appid side  =  
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|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
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|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
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|tridef 3d gg3d award        =  
 
|tridef 3d gg3d award        =  
 
|iz3d gg3d award            =  
 
|iz3d gg3d award            =  
|native 3d                  = unknown
+
|native 3d                  =  
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2017/06/subnautica-dx11.html Helix Mod: Subnautica (DX11)].
 
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2017/06/subnautica-dx11.html Helix Mod: Subnautica (DX11)].
|tridef 3d                  = unknown
+
|tridef 3d                  =  
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
|iz3d                        = unknown
+
|iz3d                        =  
 
|iz3d notes                  =  
 
|iz3d notes                  =  
 
|vr only                    = false
 
|vr only                    = false
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|osvr                        = true
 
|osvr                        = true
 
|osvr notes                  =  
 
|osvr notes                  =  
|windows mixed reality      = unknown
+
|windows mixed reality      = true
 
|windows mixed reality notes =  
 
|windows mixed reality notes =  
 
|tracked motion controllers  = unknown
 
|tracked motion controllers  = unknown
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable      = unknown
+
|64-bit executable      = true
 
|64-bit executable notes=  
 
|64-bit executable notes=  
 
}}
 
}}
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = Vista SP2 or newer, 64-bit
+
|minOS    = Vista SP2
|minCPU  = Intel Haswell 2 cores / 4 threads @ 2.5 GHz or equivalent
+
|minCPU  = Intel Haswell 2 cores / 4 threads @ 2.5 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
|minHD    = 13.3 GB
+
|minHD    = 20 GB
|minGPU  = Intel HD 4600 or equivalent
+
|minGPU  = Intel HD 4600
 +
|minVRAM  =
  
|recOS    = Vista SP2 or newer, 64-bit
+
|recOS    =  
|recCPU  = Intel Haswell 4 cores / 4 threads @ 3.2 GHz or equivalent
+
|recCPU  = Intel Haswell 4 cores / 4 threads @ 3.2 GHz
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
|recHD    = 13.3 GB
+
|recHD    =  
|recGPU  = Nvidia GeForce GTX 550 ti or equivalent
+
|recGPU  = Nvidia GeForce GTX 550 ti
 +
|recVRAM  = 2 GB
 
}}
 
}}
  
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|minOS    = 10.9 Mavericks
 
|minOS    = 10.9 Mavericks
|minCPU  = Intel Haswell 2 cores / 4 threads @ 2.5 GHz or equivalent
+
|minCPU  = Intel Haswell 2 cores / 4 threads @ 2.5 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
|minHD    = 13.3 GB
+
|minHD    = 20 GB
|minGPU  = Intel HD 4600 or equivalent
+
|minGPU  = Intel HD 4600
 +
|minVRAM  =
  
|recOS    = 10.9 Mavericks
+
|recOS    =  
|recCPU  = Intel Haswell 4 cores / 4 threads @ 3.2 GHz or equivalent
+
|recCPU  = Intel Haswell 4 cores / 4 threads @ 3.2 GHz
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
|recHD    = 13.3 GB
+
|recHD    =  
 
|recGPU  = Nvidia GeForce GTX 550 ti
 
|recGPU  = Nvidia GeForce GTX 550 ti
 +
|recVRAM  = 2 GB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 18:08, 9 January 2018

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Subnautica
Subnautica cover
Developers
Unknown Worlds Entertainment
Engines
Unity
Release dates
Windows January 23, 2018
macOS (OS X) January 23, 2018
Subnautica on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/264710/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/264710/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Polish
Russian
Turkish

VR support

Issues unresolved

Severe Hitching/Framerate Drops When Moving in Seamoth

Because of the way the game handles loading new objects, moving too fast through the world will lead to severe hitching and framerate drops, even on systems that far exceed the system requirements.[citation needed]
Deleting the save cache and installing on an SSD can help, but this will remain a problem until the developer changes how they handle LOD scaling.[citation needed]

Issues fixed

Game Launches in VR Mode When VR Isn't Turned On

Use -vrmode none parameter[citation needed]

Launch the game with the -vrmode none parameter.

Game Crashes When Going To Specific Spot Or Hitches When Loading New Areas On Old Save

Fix save[citation needed]
  1. Go to the save game data location.
  2. Open the save slot folder (Slot000#).
  3. Delete CellCache and CompiledOctreesCache.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2
Processor (CPU) Intel Haswell 2 cores / 4 threads @ 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Intel HD 4600
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9 Mavericks
Processor (CPU) Intel Haswell 2 cores / 4 threads @ 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Intel HD 4600

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References