Difference between revisions of "Star Trek: Voyager - Elite Force"
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = hackable |
+ | |windows exe notes = Holomatch for 64-bit requires a source port. Single player is 32-bit only. | ||
+ | |mac os x powerpc app = true | ||
+ | |macos intel 32-bit app = hackable | ||
+ | |macos intel 64-bit app = hackable | ||
+ | |macos app notes = Holomatch for Intel requires a source port. Single player is PowerPC only. | ||
+ | |linux powerpc app = hackable | ||
+ | |linux 32-bit executable= hackable | ||
+ | |linux 64-bit executable= hackable | ||
+ | |linux executable notes = Requires a source port.<ref>{{Refurl|url=https://www.phoronix.com/forums/forum/software/linux-gaming/29710-list-of-commercial-linux-ppc-sparc-and-alpha-games|title=Phoronix - List of commercial Linux PPC, Sparc and Alpha games|date=2019-11-24}}</ref> | ||
}} | }} | ||
Revision as of 05:16, 25 November 2019
Developers | |
---|---|
Raven Software | |
Mac OS (Classic) | Westlake Interactive |
Publishers | |
Activision | |
Mac OS | Aspyr Media |
Engines | |
id Tech 3 | |
Release dates | |
Windows | September 15, 2000 |
Mac OS (Classic) | November 20, 2000 |
macOS (OS X) | January 7, 2002 |
Star Trek: Elite Force | |
---|---|
Subseries of Star Trek | |
Star Trek: Voyager - Elite Force | 2000 |
Star Trek: Elite Force II | 2003 |
Key points
- To install the game on 64-bit systems use installer located in:
Setup\Setup.exe
on the CD (installer may take a while to fully load) - For Seven of Nine to be voiced by Jeri Ryan (who played the character in the TV series), you must install the official 1.2 patch.
General information
- Memory Alpha - A massive wiki for Star Trek
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- The game is unavailable on any platform of digital distribution. Only second hand copies available.
DLC and expansion packs
Name | Notes | |
---|---|---|
Expansion Pack |
Demos
Essential improvements
Patches
- Windows
- Mac OS - Install this before the Holomatch patch
- Mac OS Holomatch Patch
- May run into Insufficient Disk Space Error while installing patch. Just click Ignore and the patch will install without incident.
Source ports
- Lilium Voyager is a fork of ioquake3 for running Star Trek Voyager: Elite Force Holomatch (multiplayer). It is based on Thilo Schulz' ioEF engine (also known as iostvoyHM).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\BaseEF\efconfig.cfg[Note 1] |
Mac OS (Classic) |
- Holomatch multiplayer settings are stored in
<path-to-game>\BaseEF\hmconfig.cfg
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\BaseEF\saves[Note 1] |
Mac OS (Classic) |
Video settings
Widescreen resolution
Running the game in widescreen resolution[1] |
---|
|
Input settings
Mouse acceleration
Both Mouse Acceleration and Mouse Smoothing are disabled by default. There is an option to enable Mouse Smoothing under "Game Options". Mouse Acceleration can be activated using console command cl_mouseAccel 1
.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 64 | |||
Online play | 64 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 26000, 27500, 27910, 27960 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Low framerate / stuttering
Rename EXE file[citation needed] |
---|
Notes
|
"com_hunkmegs" error after installing custom content
Allocate more memory[2] |
---|
|
Delete obsolete PK3s or backup rarely used ones[citation needed] |
---|
AMD/ATI graphics issues
Bypass splash screen[3] |
---|
Launch the game directly with STVOY.EXE for Single Player, or STVOYHM.EXE for multiplayer. |
Use Mesa3D to force software OpenGL |
---|
|
Says "please insert the CD" when it is in the drive already or crashes on launch with expansion CD in drive (Mac)
Replace Bink Carbon Library[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.1 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | Holomatch for 64-bit requires a source port. Single player is 32-bit only. | ||||
macOS (OS X) | Holomatch for Intel requires a source port. Single player is PowerPC only. | ||||
Linux | Requires a source port.[5] | ||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, 2000, NT 4.0 | |
Processor (CPU) | Intel Pentium II AMD K6-2 233 MHz |
|
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 720 MB | |
Video card (GPU) | OpenGL compatible 8 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Star Trek: Voyager Elite Force | WSGF
- ↑ http://www.valiant-clan.at/forum/m/25009240/viewthread/14007792-star-trek-elite-force-12-trouble-shooting
- ↑ http://gaming.trekcore.com/eliteforce/support.html
- ↑ http://www.insidemacgames.com/forum/index.php?showtopic=33679
- ↑ Phoronix - List of commercial Linux PPC, Sparc and Alpha games - last accessed on 2019-11-24