Difference between revisions of "Star Trek: Elite Force II"
(replaced FilePlanet link, added Network section) |
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==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | [http://www. | + | [http://www.moddb.com/mods/hazard-modding/downloads/star-trek-elite-force-ii-patch-11 v1.1 Patch] updates the game to the latest version. |
===Mods=== | ===Mods=== | ||
[http://ef2-coop-mod.chrissstrahl.de HaZardModding Co-op Mod for Elite Force II] allows multiplayer coop and adds additional features and options. | [http://ef2-coop-mod.chrissstrahl.de HaZardModding Co-op Mod for Elite Force II] allows multiplayer coop and adds additional features and options. | ||
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|eax support = true | |eax support = true | ||
|eax support notes = A3D 3.0 & EAX 3<ref>[http://members.optusnet.com.au/kirben/3dsoftware.html Aureal A3D Central - 3D Sound Software list]</ref> | |eax support notes = A3D 3.0 & EAX 3<ref>[http://members.optusnet.com.au/kirben/3dsoftware.html Aureal A3D Central - 3D Sound Software list]</ref> | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = true | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 32 | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = unknown | ||
+ | |matchmaking notes = | ||
+ | |p2p = unknown | ||
+ | |p2p notes = | ||
+ | |dedicated = true | ||
+ | |dedicated notes = | ||
+ | |self-hosting = true | ||
+ | |self-hosting notes = | ||
+ | |direct ip = unknown | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 02:13, 17 November 2016
Developers | |
---|---|
Ritual Entertainment | |
Publishers | |
Activision | |
Engines | |
id Tech 3 | |
Release dates | |
Windows | June 20, 2003 |
macOS (OS X) | November 2003 |
Warnings
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Star Trek: Elite Force | |
---|---|
Subseries of Star Trek | |
Star Trek: Voyager - Elite Force | 2000 |
Star Trek: Elite Force II | 2003 |
General information
- Developer's forum
- Memory Alpha - A massive wiki for Star Trek
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Only rare 2nd hand copies available. |
Essential improvements
Patches
v1.1 Patch updates the game to the latest version.
Mods
HaZardModding Co-op Mod for Elite Force II allows multiplayer coop and adds additional features and options.
Game data
Configuration file(s) location
- Configuration file uses the Windows user name.
Save game data location
Video settings
- Like many id Tech 3 games, Elite Force 2's volume shadows cause unsightly glitching on self-shadowing character models.
Widescreen resolution
Instructions |
---|
Input settings
Mouse acceleration
Both Mouse Acceleration and Mouse Smoothing are disabled by default. There is an option to enable Mouse Smoothing under "Game Options". Mouse Acceleration can be activated using console command cl_mouseAccel 1
.
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 32 | GameSpy services have been shut down;[1] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Low framerate / stuttering
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, 98SE, ME, 2000, XP | |
Processor (CPU) | Pentium III or Athlon, 600MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0 compatible |