Difference between revisions of "Spyro Reignited Trilogy"
From PCGamingWiki, the wiki about fixing PC games
m (→High frame rate: I clearly see the notes as negative points — does "is neutral" mean standing still?) |
(→VR support: Add section and Helix Mod for Nvidia 3D Vision.) |
||
Line 372: | Line 372: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2019/10/spyro-reignited-trilogy.html Helix Mod: Spyro Reignited Trilogy]. | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 19:32, 17 November 2019
Developers | |
---|---|
Toys for Bob | |
Windows | Iron Galaxy Studios |
Publishers | |
Activision | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | September 3, 2019 |
Spyro | |
---|---|
Skylanders: Spyro's Adventure | 2011 |
Spyro Reignited Trilogy | 2019 |
Key points
- Remakes of Spyro the Dragon, Spyro 2: Ripto's Rage!, and Spyro: Year of the Dragon.
- The game's physics, such as the height of Spyro's jump, are tied to the frame rate (see High frame rate).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Essential improvements
Skip intro videos
Delete video files |
---|
BumperATVI.mp4 BumperATVI_Gamma.mp4 BumperTFB.mp4 BumperTFB_Gamma.mp4 BumperUnreal.mp4 BumperUnreal_Gamma.mp4 IntroLoadingBar.mp4 IntroLoadingBar_Gamma.mp4 IntroLoadingBar_Gamma_1.9.mp4 IntroLoadingBar_Gamma_2.2.mp4
|
Fix high vertical mouse sensitivity
Adjust INI file |
---|
[/script/engine.inputsettings] AxisConfig=(AxisKeyName="MouseX",AxisProperties=(Exponent=1.000000)) AxisConfig=(AxisKeyName="MouseY",AxisProperties=(Exponent=0.700000))
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Falcon\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/996580/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Falcon\Saved\SaveGames\ |
Steam | <Steam-folder>\userdata\<user-id>\996580\remote\Falcon\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/996580/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
High frame rate
Set custom frame rate cap[citation needed] |
---|
[/Script/Engine.GameUserSettings] FrameRateLimit=130.000000 Notes |
Downsampling
Use Unreal 4 resolution scale |
---|
[ConsoleVariables] r.ScreenPercentage=100
|
Remove purple and blue tints
Use Spyro Reignited Trilogy Purple Tint Remover |
---|
Use Spyro Reignited Trilogy Underwater Blue Filter Remover |
---|
Input settings
Mouse smoothing
Disable mouse smoothing |
---|
[/Script/Engine.InputSettings] bEnableMouseSmoothing=false |
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Spyro Reignited Trilogy. |
Issues fixed
SteamVR launches on game start
Add launch parameter |
---|
Add |
Game audio plays through Oculus Rift regardless of settings
Disable the Rift Audio output device[4] |
---|
|
Adjust INI file |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3-2100 AMD FX-6300 |
Intel Core i5-2500K AMD FX-8350 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon RX 480 DirectX 11 compatible |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/996580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (996580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.