Difference between revisions of "Soldier of Fortune: Payback"
From PCGamingWiki, the wiki about fixing PC games
Line 63: | Line 63: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Though most modern resolutions are supported, it may be limited to 1600x1050 on some systems. See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = hackable | |multimonitor = hackable | ||
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|fov = hackable | |fov = hackable | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
Line 85: | Line 85: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = No framerate cap, but bullet physics break at 120 fps or higher, causing bullets to phase through enemies without harming them. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 18:02, 17 November 2016
Developers | |
---|---|
Cauldron | |
Publishers | |
Activision Value|Activision|Activision Value | |
Engines | |
CloakNT3 | |
Release dates | |
Windows | November 14, 2007 |
Soldier of Fortune | |
---|---|
Soldier of Fortune | 2000 |
Soldier of Fortune II: Double Helix | 2002 |
Soldier of Fortune: Payback | 2007 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Only 2nd hand copies. |
Essential improvements
Patches
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7980/pfx/[Note 1] |
- Main configuration file is not saved in text form for the most part.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7980/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Issued fixed
Lacking sounds / loud noise when playing the game
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok |
Enable a developer console
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP / Vista | |
Processor (CPU) | Intel Pentium 4 - 2.5GHz | Intel Core 2 Duo 2.0GHz |
System memory (RAM) | 512 MB RAM | 1 GB RAM |
Hard disk drive (HDD) | 3.3GB | |
Video card (GPU) | ATI Radeon x800 Nvidia GeForce 6800 256 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
ATI Radeon x1900 Nvidia GeForce 7900 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (7980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.