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| * Disabling black borders during cutscenes | | * Disabling black borders during cutscenes |
| * Setting arbitrary shadow resolution | | * Setting arbitrary shadow resolution |
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| + | === [http://ps2wide.net/changelog.html Nemesis widescreen fix] === |
| + | An alternative to sh3proxy. May conflict with some aspects of sh3proxy. |
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| ==Game data== | | ==Game data== |
Revision as of 07:24, 4 August 2016
Key points
- The PC version adds improved flashlight lighting and the ability to save at any time during the game.
- Only the PC version takes advantage of video texturing.
- It is highly recommended to set the Brightness Level in-game to 5 to get the most contrast. Brightness Level 6 and 7 overexposure the white level, while 4 and below are unnecessarily dim.
- Heather has a pixelated real-time shadow. See Issues fixed for a solution.
- Low resolution Depth of Field effect. See Issues fixed for a solution.
- FPS may fluctuate between 30 FPS and 60 FPS. See Issues fixed for a solution.
- Only supports DirectInput for controllers and default bindings are awkward. Controls should be adjusted.
- 14 of Heather's outfits in the PlayStation 2 version are removed.
General information
- Silent Hill Wiki - A wiki for the series
- Silent Hill Memories - Informative site
Availability
- The North American physical release had 5 CDs, while the European PC physical release features just one DVD. The European version requires a disc check each time you want to play.
Essential improvements
sh3proxy is a d3d8 wrapper for Silent Hill 3.
- Setting arbitrary video mode without conflict with the game's settings
- Setting arbitrary horizontal FOV (field-of-view) angle
- The engine no longer relies on resource paths in Windows registry
- Silent Hill 2 references can be unlocked without having to complete the game
- Safe mode warnings are disabled
- Fixes white border around game window on Windows
- Disabling Depth of Field effect
- Disabling black borders during cutscenes
- Setting arbitrary shadow resolution
An alternative to sh3proxy. May conflict with some aspects of sh3proxy.
Game data
Configuration file(s) location
Save game data location
Video settings
Silent Hill 3 with corrected FoV
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Spanish |
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Korean |
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Simplified Chinese |
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Japanese |
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Issues unresolved
Silent Hill 3 is usually considered the best PC port out of the Silent Hill PlayStation 2 releases. Still, it is not a perfect port by any means.
- If using anti aliasing (MSAA, at least), Depth of Field effect becomes corrupted (halos around objects).
- Rendering resolution (usually found under Inventory > Options > Configuration) is actually internal framebuffer resolution. Use it to match your display resolution.
- By default, the game creates savegames in its own folder. This can cause issues for users with non-elevated privileges. The workaround is to change the default save location by modifying the registry.
Issues fixed
Windows 10 white border
Frame rate jitter
Low resolution Depth of Field effect
Increase shadow map resolution
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
98, 2000, ME, XP | |
Processor (CPU) |
Pentium III or Athlon 1GHz
| Pentium 4 or Athlon 1.4GHz |
System memory (RAM) |
256 MB |
512 MB |
Hard disk drive (HDD) |
4.7 GB |
6 GB |
Video card (GPU) |
GeForce3 Ti Radeon 8500
| GeForce4 Ti GeForce FX |
Sound (audio device) |
DirectX compatible sound card | |
References